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Terms And conditions Apply : Invoicing The Apocalypse

Terms And conditions Apply : Invoicing The Apocalypse

Earth was unveiled as the arena for the 819th season of the Game of Gods. The city of Jakarta, where Freza lived, was immediately overrun by hundreds of Goblin Lords, and the air turned toxic (Survival Mode). A blue System screen appeared before everyone's eyes, commanding: “Survival Quest 1: Kill a Goblin within 3 hours or your heart will be crushed.” Many began to panic, searched for weapons, and died tragically. However, Freza sat calmly with a calculator. Instead of choosing the 'Warrior' or 'Mage' class, Freza found an optional "Report Policy Non-Compliance/Disclaimer" menu within a tiny (almost invisible) screen. He reported that the System violated Occupational Safety and Health (OSH) regulations, and the system was detected as flawed! The main server was thrown into a frenzy and temporarily classified Freza as an "Invulnerability Glitch" so that system laws would not overlap. Freza escaped death by exploiting a customer complaint. The System above refused to admit defeat to this weak human. To quietly "silence" him (so the Game Administrator's reputation wouldn't be ruined), the System assigned an intern NPC named QO-R15-KI (Qoriski) a Boss-level entity to descend to Earth under the guise of a "Personal Guide." The goal was to cause Freza to have an "accident" and restore the system's integrity. Instead of fighting him, Freza audited Qoriski’s working conditions, which included Mana point deductions for arriving late, a lack of Dimensional Social Security, and working well beyond normal hours. Rather than killing each other, Freza invited Qoriski to be his lawyer and founded the "Doom Collection Agency." A hilarious and epic dynamic began (Action-Comedy). They traveled through various Dungeons. While typical Hunters arrived to destroy the Boss Core, Qoriski would kick down the door while screaming: "YOUR ASSETS ARE FROZEN!"
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Survival’s Path

Survival’s Path

“Yeah, I’m sure he’ll be back,” Kaelan said. “We need to leave.” Kaelan picked the four daggers up then headed for the door. The duo left the room and made their way down the stairs. “Huh? Are you leaving?” the innkeepers voice sounded behind them. Two scythe is hand, each connected to chains. “You havent paid your clean up fee. Im sure you two messed up the room with your fun.” Kaelan raised a brow, but Lira spoke first. “How much?” “Ten Sarls.” She didnt complain. She placed it on the front desk beside and asked, “can we leave now?” “Yes, yes. Do come again. I like customers like…” the innkeeper paused. His grip on the scythe got tighter. “Tch, they are back again.” Liras ears twitched, and her hand tightened around her dagger. “They are here,” Kaelan said, while looking around. A shadow moved across the broken window. Then, the door burst inward, splintering at the edges. Three assassins tumbled in, cloaked in black, daggers flashing in the dim light. One lunged straight for Kaelan. Kaelan bent to the side, letting the blade slash past him. He grabbed the table and swung it, smashing the first attacker into the wall. The impact sent dust into the air, and the man groaned. “Hey! My Sarls,” yelled the innkeeper. Glass shattered as assassins came in through the window. “I’m gonna kill ya,” he said and charged at them. Lira was already moving, slicing, dodging. Her attacker was fast, but she was faster. Kaelan tossed a dagger at him. It pierced his neck from behind. Lira turned to him, but he didnt pause. He grabbed the third assassin, swung him like a rag, smashing his back into the wall. Kaelan bolted out the inn and Lira leapt after him.
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