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The Guild's Village Idiot is Actually the Strongest.

The Guild's Village Idiot is Actually the Strongest.

In a world where the "System" grants incredible powers, Silas is branded an Aberrant—a cosmic mistake. His "Paradoxical Path" doesn't give him magic or strength. It gives him impossible, humiliating quests. Get pecked by five chickens. Let a squirrel steal your lunch. Get slapped in public by the Guild's golden boy. Everyone in the backwater village of Oakhaven laughs at the boy with the useless System. But with every absurd challenge completed, Silas earns a hyper-specific, seemingly worthless reward: unshakeable heels, the ability to retrieve stolen items, legs that can't be knocked down. When the arrogant Stormcaller Sir Alaric and his elite squad become trapped by a dungeon's monstrous vines, they're saved not by a mighty warrior, but by a "useless" Aberrant throwing a rock in the most inexplicable way possible. Forced into the Guild's most despised division—Branch C, "Miscellaneous Problems"—Silas must now navigate a hierarchy that despises him, using his growing arsenal of bizarre abilities to solve problems no one else can (or wants to): a cursed oven, a whispering river, a cat in a tree guarded by an axe-wielding hermit. All while fending off the schemes of a noble rival determined to prove he's just a lucky fool. For Silas, every impossible quest is a stepping stone. Every humiliation is a hidden strength. And the Guild is about to learn that the greatest threat to the status quo isn't a mighty hero, but the village idiot who sees a different set of rules entirely.
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