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Level Up Arcana

Level Up Arcana

Arcana High is known as the greatest magic academy in the Bluestar World. It is prestigious, disciplined, and supposedly safe. But when a group of ordinary teens accidentally breaks into the academy’s restricted library, they uncover something no student was ever meant to see: A living, ancient map that chooses them as its “Special Players.” From that moment on, their lives changed into a strange, game-like reality where hidden, forbidden regions appeared all around the Bluestar World. Monsters, Mutated Beasts, Zombies, and unknown monstrosities roam the world. Every basic spell evolves like a skill tree. And the map keeps issuing quests with one warning: “Level up… or die.” Forced to team up despite their clashing personalities, the teens must explore the world's hidden regions, unlock ancient magic, and complete trials that push them far beyond their limits. But the deeper they go, the more they realize: The map is just a trial ground for divine beings called the Naphil. Entities powerful enough to rewrite the structure of the Bluestar World. And now, they want to filter out the strong players from the weak. If humans can't level up fast enough, Arcana High won’t be the only thing that falls…The entire realm will.
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Rise of Aretian: The Roman War Priest

Rise of Aretian: The Roman War Priest

Ares Valen was an ordinary man—until a lightning storm tore reality apart and hurled him into another world. He wakes up inside the dying body of a forgotten prince on a collapsing frontier: a barren desert, starving civilians, half-orc raiders, berserk tribes, and warlords fighting over the last scraps of land. Death closes in from every direction. Then a familiar voice echoes in his mind: “Rome: Total War system initialized.” The world changes. With this strange power, Ares can summon Roman legions, build ancient cities, unlock divine blessings, and command armies that grow stronger after every victory. As the chosen War Priest of Jupiter, he gains divine skills, awakens legendary commanders, and turns a dying settlement into a rising force feared across the frontier. But enemies are everywhere— dark mages, barbarian clans, forgotten gods, and kingdoms long fallen into ruin. In the shadows, something ancient begins to stir again… the same force that once destroyed this land. Aretian has only one path left: Rise. Conquer. Survive. And forge a new Rome in a world that has never known its might. War. Strategy. Divine power. A legend begins at the edge of the desert.
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Overcoming the systems

Overcoming the systems

Maguire35Urban
The world is a place of power level and competition between all the inhabitants of the world, including people with systems that represent less than 1% of the inhabitants. Their presence is very dangerous in any country, so they are hunted like beasts everywhere and captured to take away their system and return them to normal. Alison is a kid with a pretty basic system, but she has learned to harness it to outperform everyone else her age. However, he got into a lot of trouble because of his physique and giving a false image to others. Many girls start looking for him, and he gets in trouble for it. This leads him to get into a fight with one of his friends and causes a lot of damage to the place where he got into a fight, which he couldn't pay for. So the owners of a school offer to pay the debt if he enrolls in the school and represents them in some games. He accepts, but when he enters there he finds a rather strange boy who just got his system and is likely to be discovered, and it is imminent that they start looking for more people like him. Faced with the uncertainty he feels, he decides to help him to get better and not raise suspicions of others, but things will not be as easy as he thought.
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From Weakest to Building a System That Made the World a Game

From Weakest to Building a System That Made the World a Game

On the day the world split apart and the sky burned red, something new filled the air, an energy no one could name, but everyone could feel. It remade humanity overnight. Some people woke up able to shatter stone with their bare hands. Others could summon fire, call down storms, even twist space itself. And then there was Daniel. A mind-user. The weakest class there was. With no flashy powers or lethal attacks. Just an unfailing memory, faster reasoning, and a knack for seeing patterns others ignored. That is, until the mission that should have killed him. Buried in the ruins, he found relics from the old earth, and an idea that refused to leave. If people could draw power from the strange energy in the air… maybe they could connect to it in a deeper way. So he tried. What started as a fragile creation, a “system” that could barely identify objects began to learn. It grew like a child finding its voice. And one day, it woke up. Then it spread. Suddenly, the world began to change. Levels. Quests. Rewards. Power. The rules of reality itself started to look like a game. And everyone wanted to know the secret behind it. But when the game takes on a life of its own… will Daniel still be the one in control?
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Chronicles of the Cycle: When the Sun is Blue

Chronicles of the Cycle: When the Sun is Blue

On the continent of Fosack, the official history claims that magic never existed, relegating it to mere myths and sailors' songs. Progress and stability have been built on the pillars of science, an unquestionable truth taught at the prestigious Rixus Institute. However, Miguel, a young student from Abrak, has never accepted this version. Raised on rumors of a past where portals connected worlds and the sun shone blue, his curiosity leads him to question everything he is taught. His arrival at Rixus coincides with an event that shakes the foundations of his world: an ancient seal is broken in a forbidden ritual, unleashing an energy that causes power outages and strange phenomena across the continent. While the authorities, led by the charismatic Governor Edrian Veyra, blame "solar flares" to hide the truth, Miguel begins to discover the cracks in reality. An ancient mural seems to breathe at his touch, shadows in the hallways conceal watchers, and a secret invitation promises him the answers he so desperately seeks. Unknowingly, Miguel is at the center of the awakening of an ancient power known as the Cycle of Lumia and Noxis. His search for the truth will not only challenge the powerful Dynasty that manipulates history but will also make him the key to a rebirth that will change Fosack forever.
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The NPC Got A System

The NPC Got A System

What will happen if a random NPC got awakened and started to build his life instead of following the gamemaster script? That was what happened to Nash Ledger, an ordinary NPC in an open UVR game called ‘Heaven of Terraria.’ Terraria used to be a peaceful land, a place where all races and tribes lived in harmony. But one day, many huge towers suddenly appeared from underground and hundreds of monsters came from the inside, attacking villages and innocent people mercilessly. Nash lived in Camden village that bound to be destroyed by the beasts attack as a part of the game intro. The village was burned into ashes and nobody survived, which later create great chaos at Terraria. It lead to the born of future hero and warrior in Terraria, which must hunt down the beasts and destroy the tower by clearing all the floor inside it. Nash repeated his life as an NPC again and again. He died thousand times everytime a new player sign in to the UVR. But, that night, when Nash trapped and got buried under the roof ruins, waiting for his certain death, a strange voice came inside his head. [The host had been found.] [You have completed all the requirements of the hidden quest ‘Courage Of The Unseen’] [Welcome, Player Nash Ledger.]
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UNKILLABLE IN ISEKAI: THE LAST

UNKILLABLE IN ISEKAI: THE LAST

Joseph Benjamin Carmen, also known as JBC or Unkillable, fused with infinite variants of himself, each representing different versions of his being across the multiverse. This fusion resulted in the creation of a prime version, possessing unimaginable power beyond comprehension. However, this newfound power came at a steep cost: the absorption of so many diverse counterparts triggered what is known as personality madness. To contain this madness and his limitless potential, JBC bears three mystical markings on his forehead, which serve to seal and suppress his powers. JBC is forcibly sent to an isekai world—the last of its kind—by a mysterious and powerful force he encountered after the fusion. In this strange new world, he must undergo a journey of self-discovery to control his ambitions, or risk unleashing chaos and destruction. As he explores this dimension, JBC notices significant changes in himself and his abilities, making him question his purpose. Will he rise as the protector of this new world, or will he become its greatest enemy? Author's Note: To learn about Unkillable's origin, refer to Beyond Dimensions: The Tales of Unkillable - Episode 4. The full story of his origin, along with those of his variants, will be revealed as the story unfolds.
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The Hellspawn of Ravewood

The Hellspawn of Ravewood

John, a young and ambitious journalist, is on the hunt for a groundbreaking story that will get him noticed by the big publications. He discovers a small town that has been plagued by reports of disappearances and strange occurrences. The townsfolk seem to be hiding something, and John smells a story. As he digs deeper, John uncovers a dark secret: the town is home to a cult that worships an ancient and powerful deity. The cult leaders have been sacrificing townspeople to appease this deity and maintain their power. John becomes suspicious and starts to investigate, staking out the town and even sneaking into the cult's secret ceremonies. But his snooping quickly earns him the wrong kind of attention, and now he finds himself being hunted by the very people he's been investigating. As the cult's power grows, John becomes more and more desperate to uncover the truth and put an end to their atrocities. But the more he learns, the more convinced he becomes that he's in over his head. He's trapped in a town filled with deranged cultists who will stop at nothing to maintain their power, and he's running out of time. In the end, John must face the dark deity that the cult worships and make a sacrifice of his own if he hopes to survive. evil.
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the inhuman king in the appocalyse

the inhuman king in the appocalyse

AlphaSystem
Isaac was not a special person at all, he was average in all respects, average height, average appearance, and an average family, but unlike others, when he reached the age of 18, he discovered that he had a type of brain tumor, and unfortunately it was too late for him to recover. All the doctors said that He can live for a maximum of four years Despite that, Isaac did not despair, fortunately he had a beautiful family who supported him, when he became 20 years old, the disease intensified and he had to be hospitalized, when it seemed that the countdown to his life had approached zero, fate had other words Spiritual energy arrived on planet Earth, causing all living things on the planet to begin to transform and gain terrifying abilities, animals turned into terrifying monsters, some plants gained self-awareness, and humans who managed to withstand the wave of spiritual energy awakened the ability to gain skills and became strong By defeating powerful enemies. The entire planet entered a new era where old laws fell and societies collapsed. The only law was the law of the jungle where the strongest devoured the weakest. Isaac who had lost hope in life was surprised the strange message appeared on his retina telling him...
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 Debtbound: The Price of Power

Debtbound: The Price of Power

What would you do to clear a debt you could never repay? Isaac Rhoades is at rock bottom. After taking a massive illegal loan to pay for his sister’s surgery—only for her to die anyway—he’s hunted by brutal loan sharks, fired from his warehouse job, and left homeless. Just as he's about to end it all, a strange voice echoes in his mind: “System Activation: Mission Credit Redemption Protocol Initiated.” The Debtbound System offers him a way out—but every cleared dollar requires a mission. Deliver cursed packages. Eliminate dangerous criminals. Expose corrupt politicians. Some missions save lives. Others destroy them. Every success earns him powers and a chunk off his debt. Every failure comes at a horrifying cost. As Isaac navigates this deadly path, he discovers he's not the only one bound by the system—and some users will do anything to break free. What started as a fight for survival becomes a war for redemption, power, and the truth behind the system’s origin. To win his freedom, Isaac must conquer the missions. But to keep his soul… he must conquer himself.
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