8
Author: Lucy Bae
last update2025-11-17 13:46:09

Lying in the dark, Matt cradled the pad in his hands. He had tried to get some rest, but the anticipation and thrill of getting away with the theft kept sleep away.

He looked at his pad again. This was his lifeline. Some part of him kept expecting Benny or the party leader to burst into the room and snatch the pad and skill shard out of his hands. But all was gloriously quiet.

Delving without a skill was common at lower levels, but the casualty rate was much higher for those unlucky delvers.

Matt already decided he wouldn't let this pad out of his sight for the remainder of the year. This skill was near perfect for him. A channeled skill would allow him to use his full 1 mana per second of mana generation while he was under 0.1 mana.

Matt used his PlanetNet voucher time to check on the status of the Glesie public rift. The purchase price for a spot was still ten thousand credits and holding steady. A while back, it had spiked to eleven thousand for a few weeks before dropping to nine thousand for a bit. Now, it was back at its usual price. He then quickly searched for average mana stats for lower Tier mages and found a guide put out by the Juniper family that had the barony over the planet.

The guide was only recommended up to Tier 3, then more advanced versions had to be purchased. It focused on directed mana cultivation and its three aspects: Maximum Mana, Mana Regeneration, and Mana Concentration.

Fascinated, Matt read on. The orphanage hadn’t covered the nuances of directed cultivation. They taught that as you gathered essence from killing monsters in rifts, the person dealing the final hit absorbed the lion’s share of the essence.

Most teams wore devices that automatically divided the essence amongst the rest of the party. Ratios could even be changed so one person could get nearly all the essence, which was how crafters got the necessary essence to advance without having the skills to fight monsters themselves.

Once out of the rift, you would process the essence, allocating it to either your body or mana.

Cultivators could direct how they allocated the essence. Physical and mana were the two sides of cultivation. After that choice, you could target sub aspects of each, which was called 'directed cultivation,’

The other option was to let the essence go where it was needed, called undirected cultivation. It was an easy way to shore up weak areas.

The guide described directed cultivation as making mountains to have specialization and letting the valleys get filled in, raising the baseline to build your peaks even higher, is called undirected cultivation.

All power needed a strong foundation, after all.

None of these details were discussed at the orphanage. They were just told that the group they joined would have their own guidelines and recommendations specific to their position.

The guide said the goal at Tier 3 was to have 1,000 mana and Mana Regeneration of about one mana every two and a half minutes. The guide explained this was the ideal ratio for directed mana cultivation at lower levels, with 70% directed mana cultivation and 30% undirected physical.

The guide strongly warned against attempting directed physical cultivation until Tier 3, and only when the appropriate classes were taken. The guides specifically for it were not available until after the classes were taken.

What's the difference? Why are you allowed directed mana cultivation but not physical at Tier 1? Matt wondered but got back to reading. The information was interesting but not particularly useful until he could collect essence in a rift. It was still something to do, so he kept reading while he couldn't sleep.

The general idea was that a mage would regenerate 576 mana a day. It also wasn't recommended to delve more than once every three days, and delve slots reflected that. That would let mages fully regenerate their mana pool in under two days. That extra mana could then be used for practicing their skills or stored in rechargeable mana stones for quick mana recharges in a rift.

The rechargeable mana stones were particularly recommended. Because it was mana from your own mana pool, there wouldn't be any time needed to aspect the mana to match your natural mana pool. The guide also recommended emptying and refilling any low Tier rechargeable mana stones after a week because the mana would un-aspect, turning into ambient mana.

Un-aspected mana was great for powering devices but was hell on a cultivator's mana channels. Directly using it could cause near permanent damage.

The last and most interesting part of the guide covered Mana Concentration. Allocating any essence into Mana Concentration before Tier 5 was flatly not recommended.

Mana Concentration shrunk your other mana cultivation aspects to make your mana denser and more concentrated. Denser mana gave your spells more power for the same cost, but the returns were terrible.

To double the power of a spell with Mana Concentration, a Tier 5 mage would need to diminish their base Maximum Mana and Mana Regeneration values back to what they had at Tier 1. That was at a 70% essence allocation to mana through all the preceding Tiers.

That brought Matt up short.

What an insanely bad return.

The amount of essence a Tier 5 had would be massive. In the early Tiers, advancing to the next Tier required ten times the essence of the previous one. If it took ten essence to reach the peak of Tier 1, then it took a hundred to reach the peak of Tier 2.

It was why people didn't farm low Tier rifts despite them being safer. The monsters didn't have enough essence to make it worthwhile. Killing a single monster in a Tier 2 rift was worth the equivalent of killing a dozen in a Tier 1 rift.

The amount of mana and Mana Regeneration a Tier 5 mage would have would be insane, completely incomparable to a Tier 3. Doubling the power of each skill would force them to give all of that up to reset back to the base of around 100 mana and one mana every twenty minutes.

Mana Concentration, for all its downsides, was an important part of mana cultivation. Maximum Mana and Mana Regeneration had diminishing returns when applied to the allocated essence after a certain point. The spirit could only grow so much without strain, and Mana Concentration increased that cap farther than the cultivators lost from Maximum Mana and Mana Regeneration when allocating to it, eventually allowing a mage to have millions of mana.

Which just proved going from Tier 5 mana levels to Tier 1 wasn’t worth it. But, then again, this guide was tailored for lower Tier mages. Matt doubted this was the whole truth.

It was a good warning, though. Matt was sure many a young mage would have crippled their mana cultivation early on without that warning. They would be in the same boat as Matt, unable to cast a single spell but without his advantages.

Matt stroked his pad. His Tier 1 Talent wasn't perfect, but this skill shard synergized with it amazingly.

Before falling asleep, he plugged the pad in so the mana battery would charge overnight and tried to drift off.

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  • 23

    Melinda slapped his chest. “It’s a good thing, dummy. Now we don’t have to risk ourselves to right that wrong, and people are getting the support they deserve, not…” she hiccupped, interrupting herself, “not just revenge, but actual help.”Vinnie voiced Matt’s growing fear, “Is this concern, or something else? The Emperor himself heard of this incident on a Tier 4 planet? There are how many thousands of planets below Tier 5 in the Empire? Why does he care? It seems too good to be true. And how did he even hear of this? To ascend, the Emperor must break the Tier 50 barrier. He could break this planet in half. It doesn’t sit right with me.”Sam chimed in, “I can’t say how or why he stepped in, but he pissed a lot of people off with his decree, that’s for sure. Normally, new baronies are given to the second and third children of higher nobles. Only the first child of a noble to hit the Tier for their rank can take the title. Everyone else gets nothing.“In my in-depth nobility class, the

  • 22

    The next month and a half were some of the best in Matt’s life. He delved, he cultivated and advanced, and he learned.All while becoming closer to Melinda’s group. Most of his days off were spent with them. After delve days, they all relaxed together, watched movies, played games, drank, or just explored the island. They also sparred together, which was a learning experience for Matt. They were strong and coordinated, never letting him get past Mathew or Kyle.They never tried to hurt each other, but they had fun challenging one another in the controlled environment.Over the time they spent together, they became true friends, and Matt was grateful. He hadn’t let anyone get close at the orphanage or Benny’s.Matt didn’t think he had purposely kept people away, just that he hadn’t met people he wanted to become that intimate with. Most of the people at Benny’s were older and jaded from life, content to eke out enough to live but little more.He wanted greatness. Melinda’s group wanted

  • 21

    First, he looked up the finances class Dena had recommended. Most classes lasted two months, and he was in the middle of a cycle, so he’d be waiting no matter which classes he chose, but he wanted to browse. The other one he decided on was manners & etiquette, a recommendation passed on by Melinda’s group’s sponsor to them.After having that planned out, he looked up the personal trainers.Matt stood in front of the rift again. It shimmered with colors he couldn’t put names to. Rift really was an apt name. With a bracing breath, he stepped through.The beginning of the rift was the same as it had been three days ago. The entire rift was a repeat of the last delve. That was until the final room, where he only saw four goblins in the scale armor. To the side, he found the fifth.It was an archer. Matt didn’t have anything to fear from this goblin as it was only mid-Tier 1 in strength, and its bow wasn’t particularly powerful.Still, Matt went over the scenarios that had worked for this

  • 20

    Matt hesitated to share his failure, but he got the feeling they were honest and kind, so he decided to share a little. “No. Our orphanage was so overcrowded we all got Awakened at thirteen and pushed out.”All three winced. “It wouldn't have been that bad. They did what they could to ensure we got some face time with guilds and corporations even before going to the Awakening Center. I almost got recruited to a guild, but my Tier 1 Talent is—”Sam chimed in, “You don't have to say more.”“Nah, it's okay. My Talent is…limiting. Yeah, ‘limiting’ is the best word for it. It really restricts my cultivation, and that broke my provisional contract. Luckily, the recruiter was a good guy and helped me find a way forward. I just needed to make money, then buy a delve slot. So, I got a shitty job at a shitty inn. Worked there for over a year, then Dena and Eric walked in.”Matt had their attention now. “They were Tier 5s and stronger than anyone I’d ever met at the time. But they were kind.” He

  • 19

    With red cheeks, Melinda raised her cup. “Here's to growing up poor and fixating on the money.”Everyone, including Matt, drank to that.Matt broke the silence after that. He wanted to follow up on that statement. “I grew up in an orphanage after a rift break. What about y'all?”That seemed to ruin the mood even more. It was Mathew who answered this time, “Same with us, and a lot of the sponsored folk here. The Junipers haven't been doing their damn job, and rift breaks are at an all-time high. They should be…”Before Mathew could continue, Melinda covered his mouth. “Yes, we were orphaned as well, but talking bad about the nobility isn't smart without the power to defend yourself. DO NOT get us all in trouble, Mathew.”That finally stopped Mathew's struggles. Sam said, “My evasion instructor said he heard rumors the issue was being passed up.”Mathew scoffed around Melinda’s covering hand. “That means we'll see results in twenty years if we are lucky. All the nobility are above Tier

  • 18

    This rift also could reward delvers with a few ingots of perfectly pure metals. Usually, only copper and iron, but there was the chance for steel or aluminum. The smiths prized these drops because they were easier to enchant when forging Tier 3 and above blades. Or at least the guide said so. Matt knew nothing about smithing or crafting skills.The iron weapons he had collected along the way were just melted and sold as mundane building materials. The Empire paid for the scraps, believing there was no reason to have expensive mines ruining land for mundane metals when most low Tier rifts created them endlessly for free.Matt approached the area of distortion next to the exit rift. It was a purple color to his spiritual sense. He wasn't sure if that was because of the item contained within or it was just random. The guide had said nothing about that.After taking a deep breath and crossing his fingers for good luck, he sent a pulse of his mana at the small field. It shimmered before a

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