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Spacewalkers

Spacewalkers

EmelradineSystem
The human essence is unchanged from century to century. They are ready to destroy for the sake of profit what can help, save them from the coming catastrophe - witches. Creel is an ordinary person who fell victim to human deceit, his death was cruel and terrible. He hoped for eternal sleep, beautiful oblivion, but what did he get? He is the only one whose life is so closely intertwined with the witches, he was called to another world against his will, they placed hopes on him, endowed him with strength, gave him new opportunities and forced him to become the Shield of the Witches.
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CEO of the Dead

CEO of the Dead

Cyprian Fenwick was the silent architect of the Beaumont Empire—the genius strategist who turned his best friend, Alaric, into a titan and his wife, Isadora, into a queen. His reward? A bullet to the chest and a watery grave in the Blackwood River. But death was just a hostile takeover. Awakening with a blue interface flickering in his dying vision, Cyprian discovers the Soul-Code System. He is no longer a man; he is the CEO of the Dead. From the "Grey Layer" of the city, he begins to headhunt the only employees who can’t be bought: the vengeful spirits of every genius, assassin, and accountant the Beaumonts stepped on to reach the top. As the Ghost Conglomerate grows, the living world begins to bleed. Stocks crash, secrets leak, and the elite tremble at an invisible hand strangling their empire. But the System demands a price: for every tether Cyprian exerts on the living world, he must trade a piece of his humanity. In a city run by an occult cabal known as the Silver Circle, Cyprian must decide if he’s willing to become a monster to destroy them. They thought they killed a man; they just gave him a promotion.
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The Dungeon Resort Manager

The Dungeon Resort Manager

Vaedrik Mornath awakens as a Dungeon Core with one goal: build the ultimate death trap. After his lethal obstacles only result in annoying adventurer complaints, he pivots to luxury hospitality. Now, he must balance the delicate art of dungeon maintenance with the demands of five-star guest services.
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Transmigrating into a World Building Game

Transmigrating into a World Building Game

Shawn is a guy addicted to WorldBuilding Games. Then he found a game called Creator Sim. After he had almost played the game he slept off and woke up in the game world that he had almost played in real life and from then on he began his life as the creator of his game world. His adventures and watching of the lives, history of the mortals is what makes his job fun. But when he doesn't do any worldbuilding he lives his normal life with human beings and his family and friends.
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End Of World Marriage

End Of World Marriage

Kenan wanted to escape his past. Kate wanted a future she could control. On their wedding day, both are ripped away. Exposed by betrayal before their vows are sealed, their marriage fractures in front of everyone they know. Before accusations can be answered, before forgiveness or fury can settle—explosions tear through the church, and the world ends. They awaken in a cursed forest world called Horta. The trees have faces. The ground bleeds corruption. And a cold, impartial System informs them of a simple truth: They are the last heroes. Every other world has failed. Every other chosen has died. Their faces now grow in the bark of the forest that devoured them. Kenan and Kate are given a single clearing and a dying pylon. A fragile foothold in a world already lost. Cultivate it. Defend it. Expand it. Or humanity disappears with them. Waves of monsters crash against their shrinking sanctuary. Each victory buys them meters of safety. Each failure tightens the forest’s grip. What begins as a blood-soaked clearing must become a refuge. What becomes a refuge must grow into something capable of sustaining the last survivors of Earth. But survival demands more than strength. Kenan hides a violent truth from the life he tried to abandon. Kate refuses to trust the man who betrayed her. They must fight side by side while their marriage rots between them. Base by base. Wave by wave. Meter by meter. They will carve light out of corruption. They will turn wilderness into a stronghold. They will cultivate a dead world into humanity’s final hope. If they don’t destroy each other first. A dark system-apocalypse story blending base building, relentless base defense, psychological survival, and a fractured romance forced to endure the end of everything.
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Reborn as the Apocalypse Master

Reborn as the Apocalypse Master

Twelve months ago, the world fractured. Rifts opened in the sky and spewed monsters into the streets. The old governments collapsed within weeks as the world burned. Soon, certain people awakened to magical abilities. The awakened took control of the ruins. They conquered the rifts and claimed the beast cores to level up their own power. Kai was a lowly porter, hired to carry loot for elite hunters inside deadly rifts. When his team encountered a powerful boss monster, they didn’t fight, they sacrificed him. Betrayed and thrown to his death, Kai was meant to be nothing more than another forgotten casualty of a broken world. But instead of dying, he awakens at the heart of the very rift that killed him. Reborn as its master. Now, the monsters obey his will. The dungeon bends to his command. Every hunter who enters becomes prey and every death fuels his growing power. The same elites who once looked down on him are returning, greedy for easy rewards. They still think this is just another dungeon. They have no idea what’s waiting for them. Because this time, Kai isn’t the one being hunted. He’s the one setting the traps. And when the doors close, no one is getting out alive
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HEARTHBOUND: THE LAST WARM MAN

HEARTHBOUND: THE LAST WARM MAN

Nineteen days into the Long Freeze, Rowan Ashby is the scholarship boy nobody at the Vance Estate respects. His fiancée's family keeps the generator running, hoards the fuel, and treats him like a servant. Then a warlord named Garrick Voss rolls up to the gate, and the woman Rowan loves trades him away for a place at the warlord's side. He is stripped of his coat and thrown out into minus thirty-eight. He should have died in the snow. Instead, a voice wakes in his head. The Hearth System has chosen him. In a world where everyone is freezing, Rowan is the one man who can make warmth. Every person who willingly stands beside him widens his Hearth Zone, a pocket of heat, clean air and safety that grows with every bond he earns. Missions pay out in coal, medicine, food and power. The more the world underestimates him, the bigger the payout. But the system does not just reward him. It demands that he earn trust, not take it. A doctor who has lost everything, a soldier who trusts no one, a campus queen running from a monster, and an heiress sitting on a hidden fortune all have their own wills and their own scars. They are not prizes. They are partners, and each one has to choose him. Meanwhile, Voss is hunting every warm thing in Harrowgate, and he seems to know exactly what Rowan is. The question is not whether Rowan can survive the winter. It is what the winter, and the System, truly want from him.
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Climbing The Tower I can Change My Career Path

Climbing The Tower I can Change My Career Path

In a world filled with war, the only place you can take refuge is where war merges with sanctity. Altair did exactly that. Leaving his past behind, he entered the tower, the heart of Aculon. What will happen now, what he will experience, whom he will save and whom he will kill, is up to him, but one thing is certain: he will reach the top of the tower and take his rightful place on the throne.
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The Sovereign Awakens At Sunset

The Sovereign Awakens At Sunset

"The sun is down. Your system is mine now." Archer Thomas was never meant to be a saint. He is a broke genius trapped in the decaying slums of Sector 2, working a dead-end job at a car showroom just to afford the illegal synthetic serum keeping his dying mother alive. But when the corrupt Iron Core Council signs her execution order to cover up a high-stakes military data leak, a cold, mechanical entity wakes up inside Archer’s blood—the Sovereign System. The rules of survival are instantly rewritten; by day, he is a restricted, fragile civilian bleeding from a fifty-percent lung penalty, but the moment the sun dips below the Manhattan horizon, he becomes Dallas. Armed with liquid red eyes, an unchained crimson aura, and a rogue federal captain named Nora Barrett by his side, he launches a brutal, calculated audit against the city's rulers, turning military-grade plasma weapons into harmless scrap metal to harvest survival points. However, as the system demands higher stakes and Councilor Gideon’s dark executive air fleet descends to enforce a terminal sector lockdown, Archer uncovers a terrifying truth hidden within the encrypted database: the Council didn't just build the core—they have been waiting for him to activate it. Trapped between a suspicious alliance with a federal precinct and the desperate need to protect his terrified younger brother, Ford, Archer must breach the high-security walls of Sector 1 before his own heart turns to ash.
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Cracked Pillars of Fate

Cracked Pillars of Fate

When the Arkana System appeared and tore through Earth's reality, the world transformed into a deadly game arena for its inhabitants. Archen Huge, a dockworker, was trapped in a high-gravity zone; Dylan Smith, an IT researcher, was caught in a digital logic labyrinth; and El Joe, a local leader, had to protect citizens in a devastated zone. Through a bloody struggle, the three managed to meet and realized they were part of the "Three Pillars" prophecy. Under the guidance of the mysterious Arkana Guide, they traversed various dimensions, from the deserts of Telluric Prime to the Nihility Realm, to face the Architector of Nothingness. By creating the Primordial Class "Pillars of Destiny," they fought to secure the Omega Dimension Core and transform the destructive system into a multiversal protective network, consecrating themselves as the eternal guardians of universal balance.
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