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The unknown: orb world
“Death was mercy. The orb was not.”
Bjorn never asked to be chosen—he only wanted to disappear. But when the broken, 21-year-old awakens in a prison shaped like a world and ruled by a faceless witch, he learns that even despair has a price. Here, pain is survival, sins divide the living, and mercy is the rarest lie of all.
As Bjorn claws his way through a realm twisted by the seven deadly sins, he must decide whether to break… or to become something far worse.
This story was born from nothing but a dream—no studio, no team, just a voice that refused to stay silent.
If you’ve ever felt lost, unseen, or drowning in your own thoughts—this story is for you.
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World of the Apocalypse: Kane’s Evolution System
A global catastrophe struck, leaving the land ravaged and scarred. Food became desperately scarce, all manner of survival resources priceless beyond measure. Factions clashed in ceaseless wars across the land, and all social order crumbled.
Kane, a young man, fought his way out of the desolate unplanned zone drenched in blood. He trekked alone through endless billowing yellow sand to seek survival in this territory. By a twist of fate, he met several companions who would stand by him through life and death.
In a single resolute thought, he resolved to stop scraping by in ignominious survival. Rising up amid the chaotic age, he forged ahead through countless hardships with the aid of an Evolution System, embarking on an epic legend belonging to all survivors.
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EARTH ONLINE
EARTH ONLINE
The black towers hung silent over every city for six months. Then, one November morning, a child's bright voice rang out in every head at once — Earth has gone online — and gave the world three days to eliminate a stranger, or be erased.
Half the planet didn't make it.
Cole Mercer is a librarian. Quiet, exact, ruthlessly calm — the kind of man who reads the room while everyone else is screaming. When the games begin he finds he's been handed no fire, no lightning, no gift worth the name: only a snide little book that collects the powers of the people he kills, and a mind that has never once lost a game that had rules.
The Spire has a great many games. Every one is a trap dressed as a fairy tale, and every one can be solved — if you're cold enough, and fast enough, and willing to do the math while the monster is still smiling.
But there's a voice on the other end of a cracked artifact, two hundred miles away: the strongest player on the server, a man Cole has never seen, who already seems to know exactly how he thinks.
The tower wants them to climb.
It should never have let them meet first.
A slow-burn M/M apocalypse where the deadliest thing in any room is two minds that refuse to lose — and the one mistake the end of the world ever made was growing them a partner.
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FortuneCraft in Apocalypse
Draven's world had already been invaded by aliens. His parents were killed by them and humans were treated as trash. Draven could only steal from the rich and survive.
But one day when he stole from a Lord he realized he had gotten the ticket to a VR Online game called, “FortuneCraft.”
Even though only influential beings are permitted to participate, he is given the opportunity to join the game and change his destiny by acquiring unlimited wealth.
[ Welcome to the year 2230 ]
[ The game is exactly a replica of your future world. Fortunately, the game has been designed in such a way that you can acquire immense wealth and use them later in that destroyed world.]
[ This game serves a dual purpose. It not only is a game but also gives you immense wealth and you can learn essential survival skills and acquire them to use it in the real world. ]
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Shadow Assassin Rebirth
Mercy is a luxury when currency of survival is lifespan. Crackle . . . hiss . . . boom . . . rain falls on corpses.
The storey opens on the mountain of the dead - the last battlefield of the human race.
Li Wei, who is a broken man under the curse of accelerated ageing, stands among the ruins of the Ancient God. His shaking hands hold a divine artefact - The Eye of Judgement. His body decays. His breath comes out in broken gasps - huff, cough, splat.
And then… betrayal.
The only family he's ever had - his sister, Li Xue - looks coldly on as she drives the dagger deeper into his chest. Thud… hiss… crackle… She calls him "nothing but an adopted mistake."
A man named Yang Xun, brilliantly like an idol of deceit, thanks him mockingly. That's when Li Wei realises - the world doesn't reward love. It rewards survival.
When he dies, something ancient is roused inside The Eye of Judgement. And when he opens his eyes again - it's 2025, the day the god forsaken game, LYTABern, descends upon Earth.
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The Host's Judgement
Twenty strangers. Ten million dollars. A single survivor.
For bankrupt author Kurt Hayes, the luxurious and isolated Grand Hotel Summit seemed like the answer to all his debts and the end of an impending ruin. The invitation was simple: stay confined in the mountains for a few days in exchange for a life-changing reward.
But as soon as the heavy oak doors lock shut and the windows are barricaded from the outside, the rules change. Under the command of an enigmatic, faceless voice, a thirty-minute dinner window becomes the prelude to a psychological nightmare. Through a sequence of sadistic games rooted in trust, betrayal, and raw survival, the guests discover a terrifying truth: their selection was not random.
As the body count rises brutally and the hotel corridors are stained with blood, a trail of clues reveals that everyone in the room shares the blame for a tragedy that occurred ten years ago. Amid fragile alliances, perverse manipulations, and secrets unraveled piece by piece, Hayes must confront not only the killer instincts of his competitors, but the ghosts of his own past.
Because in this game, the Host’s justice isn't just looking for a winner. It is looking for blood.
"For one to win, the others must lose. Let the judgment begin."
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APOCALYPSE LIVESTREAM: I GET RICH ON GLOBAL PANIC
BLURB
When the world ended, humanity received a choice: fight terrifying monsters or hide.
Disgraced stuntman Gideon Vance chose a third option: turn the apocalypse into a live broadcast.
Unlocking the forbidden Panic Engine System, Gideon discovers a lethal truth—the more terror, shock, and rage he inflicts on his viewers, the richer he gets. While others cower, Gideon leaps off burning skyscrapers, trolls high-tier beasts, and turns life-or-death survival into a high-octane spectacle.
Every screamed reaction buys him S-Rank weapons, infinite resource fortresses, and orbital strikes. The alien overlords wanted a bloody game show, but Gideon is using their own broadcast to build an invincible empire.
The stream is live. The world is watching. And Gideon is about to pull his deadliest stunt yet…
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No Way Out: The Mystic Sword of the Horror Island.
A middle-class game lover creator Hayden Willard who retired as a businessman now a gamer agrees in all circumstances to make an exciting family gaming experience to play.
In the creation of multiple levels and a remote environment inside the game; there was mostly impossible to get out of it.
Eventually, his intention of a relaxed adventure game goes wrong when this game and the character come alive and take him and his family into the game world to defeat the unbeatable villain who intends to take the whole world and at the same time desperate to kill all humanity.
Hayden, and his family, must have to protect and journey beyond the human world in a search of a way out from the game world and end the game forever…
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AWAKENING BEYOND THE VEILS
Kael Ardyn has always been invisible—mocked as talentless, abandoned by his clan, and left with nothing but a broken pendant from the parents who vanished years ago. In a world where strength decides fate, he is certain his path will end in obscurity.
Until the night the pendant awakens.
Bound to a forbidden power known only in whispers Shadowfire Kael is thrust into a dangerous game between clans, mystic academies, and secret realms hidden beyond mortal sight. What begins as a fight for survival soon unravels into a journey of destiny, as Kael learns his bloodline carries a legacy powerful enough to shake the balance of the world.
But the gift of Shadowfire is both a blessing and a curse. Hunted by enemies, betrayed by allies, and haunted by the truth of his parents’ disappearance, Kael must decide: will he be consumed by the darkness within, or will he rise beyond the veil and claim the power meant to destroy him?
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VERDANT ABYSS
Awakened machines steal souls from the comatose. A dying sun ticks down to oblivion. Alien seeds rain from the sky, birthing ravenous jungles that crave human flesh. In this pulse-pounding apocalypse, a crippled scientist and his sentient AI "daughter" unravel a cycle of cosmic betrayal where salvation demands merging with the enemy, love twists into horror, and one father's choice could doom or redeem a world on the brink of eternal green hell.
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