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The Guild's Village Idiot is Actually the Strongest.
In a world where the "System" grants incredible powers, Silas is branded an Aberrant—a cosmic mistake. His "Paradoxical Path" doesn't give him magic or strength. It gives him impossible, humiliating quests.
Get pecked by five chickens.
Let a squirrel steal your lunch.
Get slapped in public by the Guild's golden boy.
Everyone in the backwater village of Oakhaven laughs at the boy with the useless System. But with every absurd challenge completed, Silas earns a hyper-specific, seemingly worthless reward: unshakeable heels, the ability to retrieve stolen items, legs that can't be knocked down.
When the arrogant Stormcaller Sir Alaric and his elite squad become trapped by a dungeon's monstrous vines, they're saved not by a mighty warrior, but by a "useless" Aberrant throwing a rock in the most inexplicable way possible.
Forced into the Guild's most despised division—Branch C, "Miscellaneous Problems"—Silas must now navigate a hierarchy that despises him, using his growing arsenal of bizarre abilities to solve problems no one else can (or wants to): a cursed oven, a whispering river, a cat in a tree guarded by an axe-wielding hermit.
All while fending off the schemes of a noble rival determined to prove he's just a lucky fool.
For Silas, every impossible quest is a stepping stone. Every humiliation is a hidden strength. And the Guild is about to learn that the greatest threat to the status quo isn't a mighty hero, but the village idiot who sees a different set of rules entirely.
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Burning Soul
He was running through the thick, dark forest surrounded by nothing, but danger and right now he was being hunted. Rushing along the path while holding on to a delicate armament, ain’t a joke but, when it’s something you risked it all for, it’s worth it.
"Don’t let him get out of sight!” A shout echoed through, that nearly shuddered him. He was fast, but he had to take the lead, being caught by the soldiers meant nothing but trouble.
After entering a denser region of the forest, he used one of his exclusive skills. ‘Stealth’, and he vanished.
“What the hell? Where did he go! Find him!” He could see those soldiers conversing from a few branches above. Climbing that fast certainly helped him well.
Now he had to wait for them to scatter away, which they did in just a while allowing him to escape.
Entering a castle certainly proved to be a difficult task, but to him, it was just a daily routine. He walked right through the castle halls and entered a seemingly familiar room.
“Alas! finally, there’s no one on my back!” He thought, letting out a sigh of relief he entered the room but was caught off-guard as he was pinned by a girl, young and beautiful but rather stronger than him.
“Got you, Prince!”
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THE FORGOTTEN HEIR
Thrown out of the palace as a helpless child, Kayan knew nothing of his bloodline, nothing of the kingdom he was meant to inherit. Marked with the royal sign on his body an unmistakable birthright he lived nineteen years in obscurity, raised by a stranger who showed him kindness when his own family turned away.
But fate does not forget.
When Kayan returns to the palace, not as a prince but as a lowly cleaner, destiny begins to stir. A chance encounter with his grieving father reveals the truth: the boy once lost is the heir long sought after. The kingdom rejoices at his return, and his father’s heart finally heals. But beneath the celebration lies a darkness waiting to strike.
The Queen his stepmother, who cast him out years ago wears her smile like a mask while plotting his death. His mother, haunted by guilt for nearly two decades, vows to protect him at all costs. And amid the shadows of revenge, Kayan finds love in the most unlikely of places a fellow cleaner girl with a secret of her own.
Together, they must navigate the treacherous palace walls where betrayal hides behind silk curtains and loyalty is a dangerous gamble. As power shifts, old wounds reopen, and blood ties are tested, one question remains:
Can the forgotten heir survive the crown that was always his?
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Medieval welfare: AGE OF WAR!
The whole kingdoms of O-E have lived together in harmony, but everything changed— why?
Centuries ago the whole kingdom all formed an alliance to battle the gods (Aliens)from the sky. Even with the gods powerful weapons they won the battle, defeating the gods and driving them out of their world. Many lives were lost and sacrificed, after the demise of the gods they left behind 6 crystals: Red, Blue, Gold, Purple, green, and the last Black crystal. Which is known to be the most powerful weapon to be possessed by any creature, it is known to be able to corrupt the mind of things around.
So it was buried deep into the earth and the remaining crystals were shared and given to the biggest kingdoms ever.
After countless of year's, an assassin is appointed to steal all the crystals. But he faces challenges from strong fighter and warriors, Prince Altair and princess Alita and a young apprentice Mage tries to stop him.
After spilled upon the ground the black crystal is buried, the crystal storms a wave across the kingdom manipulating everyone's mind. Unleashing hunger for power, domination and war!.
This led to to the war between Kingdoms, and Legendary creatures all emerged from a dimensional portal created by the surge from the black crystal.
Every kingdom battle for power, but not all will remain. All kingdom will fall, only one will remain.....
Grab your swords, armour...its the Age of WAR!
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The Cultivator Who Married Ancient Goddesses
Arthur awakens in a world where history has been rewritten by the 'Ruling Gods.' With no memory of his past, he discovers the power of 'Divine Awakening,' allowing him to revive Seraphina, the Goddess of the God-Slaying Sword. As he travels, he realizes that he is the 'Cosmic Master,' an ancient entity destined to lead the 'Cursed Gods'—powerful deities erased from existence by the Keepers of Balance. Together with Seraphina and the newly awakened Chrona (Time), Lyra (Destruction), and Vespera (Dragon), Arthur must navigate a universe that fears his return.
The conflict escalates as Arthur recovers his memories, revealing that he once chose to seal himself and his goddesses to protect the universe's primordial source from the parasitic Ruling Gods. After a climactic sacrifice at the Heart of the Cosmos, Arthur is momentarily lost to the void, only to be pulled back through a ritual by his loyal goddesses. He returns in a younger, reincarnated form, forcing a reversal of roles where the goddesses must now protect and guide their young master as he regains his full strength.
In the final arc, Arthur assembles a massive alliance of oppressed cosmic factions. They infiltrate the 'Void Core,' the fortress where the Ruling Gods siphon the universe's life force. Through a combination of overwhelming divine power and the realization of the 'True Creator's' sacrifice, Arthur successfully unbinds the tyrants from the Primordial Source. The story concludes with the establishment of a new cosmic balance based on freedom and love, though a mysterious resonance from beyond the known universe hints that Arthur's journey as the husband of goddesses is far from over.
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THE LAST WIZARD OF OZ [OZILE]
Lucas Benjamin is the last surviving wizard of Oz. Centuries ago, the land flourished with magical beings, but greed and fear poisoned the heart of its ruler King Tharion.
Tharion didn’t just fear magic, he craved it. In secret, he uncovered an ancient, forbidden ritual that allowed him to absorb the powers of magical beings into a single relic 'his royal ring'.
Obsessed with eternal rule, he launched a purge. Entire bloodlines of wizards, seers, and sorcerers were slaughtered. Their powers were stolen from them by Tharion
Lucas was just a boy when the massacre began. Hidden by a dying guardian, he was the only one to survive. He lived in hiding for years, constantly on the run, suppressing his identity. But magic cannot be buried forever.
As he matured, Lucas discovered a hidden order, people willing to help him unlock his full potential. Through brutal training and divine trials, his powers awakened beyond anything the kingdom had seen. By the time Tharion learned of his survival, it was too late.
Now a force of vengeance cloaked in power, Lucas vows to destroy the king, crush the cursed ring, and liberate the world from magical oppression. Along the way, he meets Agnes, a mysterious and bold warrior whose fate becomes entwined with his. She helps him rediscover purpose beyond revenge, love, trust, and legacy.
Branded as a villain by a brainwashed kingdom, Lucas becomes the face of a new age. His battle is more than personal, it is historic. A reckoning centuries in the making.
This is not just a rebellion.
This is the restoration of magic.
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THE DEVIL'S FRUIT
Aric Blackthorn is cursed by a power that loves him too fiercely, a psychic leviathan with no respect for boundaries—a Devil’s Fruit that warps flesh, mind, and fate. When House Blackthorn is torn apart by ancient betrayals, Aric must master psychic warfare and arcane combat to survive. But the power inside him hungers, and if he gives too much, it might devour everything he holds dear. Devil’s Fruit: I Couldn’t Evolve is a brutal, sensorial journey into love turned monstrous, where sarcasm scythes through blood‑dark magic and each spell is a promise of beauty and violence.
Aric Blackthorn awakens in the ruined halls of his ancestral keep, the psychic presence of his Devil’s Fruit thrumming in his mind—a beast that speaks in riddles and carves runic fractures through reality. Determined to reclaim his legacy, he forges uneasy alliances: Seris the shadowsmith, Vira the mercurial envoy, and Kael the steadfast guard. Every encounter sparks a battle of senses and strategy—color‑bleeding mana webs, sigil‑etched swords, psychic pressure like thunder in the veins.
As Aric climbs the ladder of power, House Blackthorn fractures under envy, and rival factions—Elowen’s hollow‑vein cult, Garrick’s iron‑sigil enforcers, Thane’s dread‑spiral cabal—seek to claim the psychic core within him. But when his psychic companion Lysander whispers that love is the greatest threat, Aric must choose: let the fruit consume him, or turn its monstrous devotion into salvation. Sacrifices will bleed sincerity, sarcasm will break bones, and comedy will red‑raw the absurdity of power.
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THE DRAGONFORGE HEIR: A BLOODLINE OF FIRE AND RUIN
For a thousand years, the Dragonforge has slumbered, its molten heart pulsing with the blood of the first dragon. Every century, it awakens to choose a champion, one who will either reforge the legendary Dragon bane and slay the Eclipse Wyrm, or become its vessel and doom the world. This time, it chooses Dain, a lowly blacksmith’s apprentice with no magic in his veins. But Dain hides a secret: he is the last descendant of the Dragonforge Heir, a bloodline cursed to bear the weight of the world’s salvation, or its destruction.
On the night of his twentieth birthday, Dain’s adoptive father, Borin, is murdered by the Order of the Silver Flame, a fanatical sect of dragon-slayers who believe Dain’s blood is the key to unleashing the Wyrm. Forced to flee, Dain discovers the truth: his hands bear the Mark of the Forge, and his veins run with the same fire as the ancient dragon. Hunted by the Order and pursued by the Ashen Covenant, a cult that worships the Wyrm, Dain must master the lost art of Runesmithing and gather the Seven Sacred Ores to reforge the Dragon bane. But the deeper he delves into his heritage, the more he questions whether the Wyrm is truly a mindless beast, or a prisoner of a divine betrayal.
His only allies are Serra, a disgraced knight of the Silver Flame who wants to burn the world to save it, and Veyla, a sorceress of the Ashen Covenant who hears the Wyrm’s whispers in her dreams. Together, they journey across the shattered kingdoms of Eldros, from the Phoenix’s Nest to the Tomb of the Forgotten King, each step bringing Dain closer to the Wyrm’s awakening—and his own transformation.
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I Am The Strongest Ghost Hunter
Most people live their lives without ever knowing what lingers after death.
Raito was never meant to be one of the ones who do.
Three years ago, a night meant for stars and quiet laughter ended in blood. Since then, Raito has lived a half-life—haunted, isolated, and unseen by the world he no longer fully belongs to.
Ghosts roam the city, born from human obsessions too strong to die, yet for reasons he cannot explain, they sense him only when he dares to acknowledge their existence.
To them, he is a blind spot.
To himself, he is a survivor who should have died.
Beneath the surface of ordinary life, a secret war is being fought. The Ghost Hunters Organization (GHO) operates in the shadows, wielding cursed weapons born from the obsessions of fallen spirits, hunting ghosts before their grief and rage evolve into something far worse.
When Raito is pulled into this hidden world, a terrifying truth begins to surface—one that ties his survival, his strange condition, and the death of his childhood friend together in ways he never imagined.
Because some ghosts do not move on.
Some protect.
Some wait.
And some… live on inside the living.
As Raito is forced to confront the dead he carries, the trauma he buried, and the monsters born from human obsession, he must decide whether strength is worth the cost—when every step forward drags the weight of the dead along with him.
In a world where ghosts are not born from malice but from love, regret, and obsession, the greatest horror is not what refuses to die…
…but what refuses to let go.
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The Akashic Mandate
When the Gods abandoned our world, they didn't just strip away their blessings—they stole Death itself.
Humanity was left to rot. Afflicted by a cosmic curse known as the Ever-Blight, humans no longer die. Instead, their souls are trapped in decaying, immortal vessels, transforming cities into screaming purgatories of Hollows—mindless, breathing corpses driven by eternal agony.
Elijah lost everything to the Blight. Forced to wander the ashen wastelands alone, his only goal was survival. But when the black veins of the Blight finally crept up his arm, he didn't turn into a Hollow. Instead, an Angel of Death descended, tore his soul from his rotting flesh, and cast him into the Crucible of Genesis—a savage, fractured dimension where rogue gods, celestial horrors, and primordial demons wage an endless war.
Here, true death is a luxury, and the "deceased" of Earth are reborn as Vanguards, immortal soldiers forced to fight for the very deities who cursed their world.
But Elijah didn't awaken as a mere soldier. He awakened the Akashic Mandate, an ancient, forbidden cosmic law etched into his soul. It grants him a terrifying power: the ability to permanently devour the souls, magic, and lifespans of any monster, demon, or god he slays.
In a universe where true death is extinct, Elijah becomes the Reaper. To break the curse on Earth and avenge humanity, he must carve a bloody path to the throne of the Gods. But as he devours the divine and the demonic alike, Elijah faces a horrifying choice: will he restore the cycle of life and death, or will he become a calamity far worse than the Gods he seeks to destroy?
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