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Realm X: Ascending Through The Arcane Tower
Humans had always been a threat to the celestials.
The potential a single human possesses is one that the celestials feared because there was a chance one of them could evolve beyond what they could handle, hence, they brought down the green rain catastrophe.
With the intention of wiping out the entire humanity, the seven celestials of Realm X halted the ability for humans and their planet to produce new life, thereby diminishing their population through starvation, and worse, transforming some of the unfortunate into human hunters known as: infected.
Erwin was faced with an infected that drove him to the brink of death, before he could meet his end... He unlocked his potential, and a potential the gods feared.
He unlocked the dimensional system.
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the last king of vale
On the night of his third wedding anniversary, Adrian Reed loses everything. His wife hands him divorce papers, the life he built crumbles before his eyes, and before midnight, masked assassins try to kill him.
But instead of dying, Adrian uncovers a truth that shatters his world.
His real name is Adrian Vale—the last surviving heir of the legendary Vale family, a bloodline erased from history eighteen years ago. Branded as "Subject 12" and hunted since childhood, Adrian soon discovers that his parents' deaths, his forgotten past, and even his ordinary life were all part of a carefully orchestrated conspiracy.
With nothing but a mysterious black card, a one-dollar inheritance, and countless enemies waiting for his downfall, Adrian must reclaim the twelve stolen divisions of the Vale Empire and uncover the secrets hidden behind the world's most powerful organization—the Twelve Thrones.
As betrayal turns into war, allies become enemies, and every answer reveals an even darker truth, Adrian must decide whether to inherit the throne built on blood... or destroy the empire that stole his life.
Because some kings are born to rule.
The Last King of Vale was born to reclaim everything.
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THE GHOST PROTOCOL
Adrian Kaine was once the deadliest operative in Shadow Unit, a black-ops division buried so deep in the government that most agents never lived long enough to speak of it. But when a mission in Kargath Province turned into a massacre, Adrian became the sole survivor, then the government’s most wanted traitor. His squad was slaughtered. Evidence was planted. His name was erased. And those who orchestrated the betrayal made sure he was declared dead.
They miscalculated.
Eighteen months later, Adrian resurfaces as a ghost in the ruins of his old headquarters, hunting for the truth buried beneath the ashes. But he is not the only one searching.
Marcus Hale, his former teammate and supposed friend, now leads a covert kill team tasked with eliminating him.
Above Marcus sits Colonel Mason Kade, the official who signed the order that condemned Adrian’s entire squad. And watching all of them from the shadows is a faceless mastermind known only by a single encrypted codename:
Cipher.
As Adrian follows a trail of classified leaks, dead operatives, and impossible coincidences, he uncovers a horrifying secret: a covert plan known as the Ashen Protocol, designed to rewrite the balance of global power—using bodies like his as the foundation stones.
But the deeper he digs, the more the truth twists around him.
Old allies hide new agendas.
Enemies speak with familiar voices.
And the real traitor may be closer than he has ever imagined.
Hunted by governments, mercenaries, and a ghost from his past, Adrian must become something colder than a soldier and deadlier than a weapon.
He must become the nightmare they tried to bury.
And this time…
he’s not the one running.
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Level Up Arcana
Arcana High is known as the greatest magic academy in the Bluestar World. It is prestigious, disciplined, and supposedly safe. But when a group of ordinary teens accidentally breaks into the academy’s restricted library, they uncover something no student was ever meant to see: A living, ancient map that chooses them as its “Special Players.”
From that moment on, their lives changed into a strange, game-like reality where hidden, forbidden regions appeared all around the Bluestar World. Monsters, Mutated Beasts, Zombies, and unknown monstrosities roam the world.
Every basic spell evolves like a skill tree. And the map keeps issuing quests with one warning: “Level up… or die.”
Forced to team up despite their clashing personalities, the teens must explore the world's hidden regions, unlock ancient magic, and complete trials that push them far beyond their limits.
But the deeper they go, the more they realize: The map is just a trial ground for divine beings called the Naphil. Entities powerful enough to rewrite the structure of the Bluestar World. And now, they want to filter out the strong players from the weak.
If humans can't level up fast enough, Arcana High won’t be the only thing that falls…The entire realm will.
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Welcome to the Games
From Erwin Wickison
I never asked to be here. One moment I was living my life, and the next I was dragged—along with millions of others—into a place ruled by a system that treats us like pieces on a board.
Every Game is built to break something, whether it’s a body, a mind, or the small parts of myself I keep pretending are “good.”
I’ve watched people die. I’ve watched people change. And I know I’m changing too.
I just hope there’s something human left in me by the end… if there’s even an end.
WARNING.
This book contains smut, psychological decay, moral collapse, human intimacy twisted into survival, and a variety of horrors that do not wait for your permission before sinking into your mind.
It will not hold your hand.
It will not apologize.
And it will not stop once you open it.
If you continue, you’re choosing to step into a sequence of events designed to peel apart the comfortable assumptions you rely on to feel “safe.”
Some of you will be fascinated.
Some of you will be disturbed.
Most of you will not remain the same.
I’m not here to reassure you.
I’m only here to tell you one thing:
Whatever you think this is, whatever you think you know… you don’t.
And once you begin, you can’t go back.
— Welcome to the Games
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The Shadow Blade’s Revenge: From Trash to Sword Saint
Kaelen Vance was the crippled dishonor of the elite Vance Sword Clan—born with a shattered spirit core and reduced to a low-level servant. On the eve of his eighteenth birthday, his own stepbrother stabs him in the chest, framing him for treason and throwing his body into the abyss of the Abyssal Rift.
Instead of death, Kaelen awakens the Abyssal Sovereign’s Grimoire—a primordial weapon system that feeds on dark spirit energy and converts every fatal blow into sword mastery.
He returns under a shadow mask, armed with an ancient style long thought extinct. To his former family, he is dead trash. To the underworld, he is the masked executioner known as the Shadow Blade. He will scale the ranks from lowest outcast to invincible Sword Saint, cutting down corrupt patriarchs and corporate overlords until everyone who trampled him kneels.
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The Host's Judgement
Twenty strangers. Ten million dollars. A single survivor.
For bankrupt author Kurt Hayes, the luxurious and isolated Grand Hotel Summit seemed like the answer to all his debts and the end of an impending ruin. The invitation was simple: stay confined in the mountains for a few days in exchange for a life-changing reward.
But as soon as the heavy oak doors lock shut and the windows are barricaded from the outside, the rules change. Under the command of an enigmatic, faceless voice, a thirty-minute dinner window becomes the prelude to a psychological nightmare. Through a sequence of sadistic games rooted in trust, betrayal, and raw survival, the guests discover a terrifying truth: their selection was not random.
As the body count rises brutally and the hotel corridors are stained with blood, a trail of clues reveals that everyone in the room shares the blame for a tragedy that occurred ten years ago. Amid fragile alliances, perverse manipulations, and secrets unraveled piece by piece, Hayes must confront not only the killer instincts of his competitors, but the ghosts of his own past.
Because in this game, the Host’s justice isn't just looking for a winner. It is looking for blood.
"For one to win, the others must lose. Let the judgment begin."
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The Silhouette Outbreak: Eclipse Domain
He can’t see the dark. But the dark can see him.
When a cosmic eclipse rips humanity’s shadows away, they don't just vanish...they hunt. Across the vertical concrete jungle of New York City, billions of detached silhouettes are slaughtering their owners, stepping into their skin to become hollow, malevolent Mimics.
For Zyrus Miranda, a blind martial arts master, the apocalypse is just another Tuesday. Immune to the psychological terror paralyzing the sighted world, Zyrus navigates the pitch-black ruins through pure vibration and lethal precision. Together with Dixy Alvarez, a fierce, quick-witted parkour instructor who becomes his eyes in the chaos, Zyrus builds an underground resistance, teaching survivors how to fight blind to survive.
But Zyrus’s greatest battle isn't with the monsters outside...it’s with his own rogue shadow. In a breathless, pitch-black alley duel, Zyrus’s iron will achieves the impossible: he subdues his shadow, forcing it into a symbiotic, weapon-shifting duo.
Now, with a lethal shadow-partner bound to his carbon-fiber staff and Dixy fighting at his side, Zyrus must launch a vertical assault up One World Trade Center to shatter the cosmic core. The light is fading. Can a blind man guide humanity out of eternal darkness?
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The Last Mystic: Awakening in the Modern World
Ryan Carter has always been ordinary—weak, overlooked, and struggling to find his place. But when a near-fatal attack awakens the strange pendant his late mother left behind, Ryan unlocks a hidden power that shatters his ordinary life forever.
In a world where mystic energy is returning after centuries of silence, ancient clans and secret families are waging war in the shadows. To them, Ryan is no longer invisible—he’s a threat, and his pendant is the prize they all seek.
As Ryan learns to harness his abilities, he uncovers dangerous truths: his mother once belonged to a powerful mystic bloodline, his sister Olivia carries a rare gift that could reshape the future, and betrayal waits even among those who claim to guide him.
From a bullied student to a rising mystic, Ryan must fight, grow, and endure. But with every battle, the line between friend and enemy blurs, and one question haunts him—
Is he destined to save this world… or destroy it?
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Heir of Chaos: Blade of Death
The gods were an interesting aspect to every human's fundamental awakening. The gods had to fight themselves, for a chance to be given to every mortals. Those with exceptional talent will awaken, while those that lacks it will have to wait till the next conflict of gods.
However this conflict happens to be a very special one since the five primordial gods of all existence where preying on one of their very own kind all because his soul had absorbed all of the godliness in existence and will likely be the only god strong enough to stop other gods. So... they decided to have him give up his power.
Who would have expected that Azarax, the god of Chaos will be able to play the strings of fate like he owned them, controlling events like they were his own.
Azarax broke his soul into three parts. One part was sent to a dying child's body... the very heir of chaos. A bullied child who had been injected with a heart seeker by the bullies just to end his life. Fortunately for Rime Havan, he fused with chaos God, awakening something very terrifying.
Azarax would have simply sent the other two parts to Rime, but it would be very easy for the five other gods to recognize it because it would be too strong. So... the second part, he buried at the bottom of the sea and the third part, he erased for the time being.
Now as the new Heir, Rime will have to find all fragments and inherit the true power of chaos.
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