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Seconds To Zero

Seconds To Zero

In Neo-Veridia, time isn’t money. It’s life. Nineteen-year-old Evan is an anomaly. In a city addicted to the dopamine rush of The Exchange—where a roll of the dice can win you a decade or kill you instantly—Evan never gambles. He works. He saves. He survives. He is the only person in the slums with a serious face and a "clean" wrist. But the House always finds a way to break you. When his father is struck down by a rare, fatal glitch in his Life-Clock, Evan is handed a death sentence in the form of a bill: 50 Years. Due in twelve hours. With no collateral and time ticking down, Evan is forced to break his one rule. He enters the neon-soaked underworld of high-stakes gambling. But as he sits at the table, surrounded by desperation and sharks, Evan realizes something terrifying. He isn't just lucky. When he looks at the spinning wheels and shifting cards, he doesn't see chance. He sees math. He sees trajectories. He sees the future. Evan is about to play the most dangerous game in history. He isn't just playing for his father’s life anymore; he’s playing to bankrupt the system that enslaved humanity. The odds are one in a million. Evan likes those odds.
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Black Coin

Black Coin

The Laws of Evolution: * The Portal Hunt: Humans must dive into lethal spirit dimensions, slaying monstrous beasts to consume their flesh and forcefully evolve their DNA. * Spirit Armaments: Every kill is a gamble. Slay a dragon, and you might manifest its wings as a [Spirit Flight Engine] or its claws as [Void-Ripping Daggers]. * Interstellar Siege: While humans struggle to level up, the Rakshasa. a race of brutal alien conquerors. That lay siege to Earth’s colonies, while viewing humanity as mere cattle. To his school bullies and cold-hearted parents, Seven is a useless Zero-Rank student. But in the lawless combat zones of the Spirit Dimension, a new legend has emerged: Black. Under a mask, Seven has become a global "Celebrity Hunter." While millions of fans live-stream his battles and cheer for the mysterious warrior who wears the skin of his enemies, they have no idea he is the same boy they step over in the hallways. As "Black" rises to become the face of human resistance, Seven prepares for the ultimate endgame. He isn’t just leveling up to survive the aliens or outshine his "prodigy" brother. He is building a throne out of the bones of spirit beasts, preparing to storm the heavens and settle a blood debt with the very beings who thought they owned his life.
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Project Echelon: The Debris Wars

Project Echelon: The Debris Wars

When fragments of an alien megastructure—codenamed The Echelon—begin crashing to Earth, each piece alters reality in unpredictable ways. Governments and black-ops divisions race to control the debris, desperate to weaponize their power. Adrian Cross, an ex-special forces soldier branded a traitor after a botched mission, is caught in the middle of one such recovery. When an explosion sends a shard of Echelon debris into his body, it bonds with his nervous system, creating a Nanocore System—an evolving AI interface that can rewrite biology and physics itself. Adrian escapes from the government lab that tries to dissect him and soon discovers the truth: other debris fragments have fused with people around the world, turning them into Augments—humans twisted by alien technology. Hunted by every faction, Adrian becomes a fugitive, struggling to master his new powers while uncovering the purpose of the debris. He crosses paths with Dr. Lyra Quinn, a scientist who believes the fragments form a living network—a consciousness scattered across the planet. Together they uncover a chilling reality: the debris isn’t just alien—it’s sentient. Each piece Adrian absorbs brings him closer to understanding the alien mind inside him… but also further from his humanity. As the Nanocore evolves, Adrian learns of Project Echelon, a secret human initiative to reassemble the alien structure as a planetary superweapon. But the real threat lies beyond Earth—the Architect, the original intelligence that created Echelon, is coming to reclaim its fragments. When the world descends into chaos—armies battling over debris zones, cities collapsing under spatial rifts—Adrian realizes he may be humanity’s last hope. He must either fuse all fragments and rebuild the Echelon to fight the Architect, or destroy it completely…
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Shadows Of Innocence

Shadows Of Innocence

What begins as a dream vacation shatters when customs uncovers a deadly device planted in his bag. Framed as a terrorist mule, he flees with a masked rogue operative who neutralizes the threat but reveals a far greater conspiracy: self-replicating nanites capable of enslaving entire worlds. Hunted across stars, from jungle safehouses to orbital stations and forsaken nebula voids, an ordinary man must become a shadow warrior to stop a silent apocalypse. Trust is a luxury he can no longer afford, yet his only hope lies in the woman who once served the enemy.
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GAME OVER? I JUST UNLOCKED REAL MODE

GAME OVER? I JUST UNLOCKED REAL MODE

Kael, a high-ranking competitive gamer, gets offered access to a secret beta of Eden Break, a next-gen VRMMORPG. But during his login session, a freak power surge causes his consciousness to be transferred into the game world, permanently. Waking up in the body of a “Glitch” a corrupted player class with unstable stats—he learns the system is collapsing. NPCs have gained self-awareness, the world’s code is decaying, and a mysterious force called the Game Architect is trying to wipe out anomalies like Kael to reset the world. To survive, Kael must: Hack the world using his broken abilities Recruit allies (some real players, others awakened NPCs) Discover the true origin of the game—which may involve real-world experiments with human consciousness Face off against the “Admins,” god-like enforcers of the old system Choose whether to escape, reboot the world… or take control of it
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The Cursed: Legend of Neil

The Cursed: Legend of Neil

In a world where extraordinary abilities—known only as Gifts—exist beyond scientific explanation, those who possess them are called the Gifteds. But human greed knows no bounds. Scientists began experimenting on Gifteds, amplifying their powers and even creating abilities in those born without them, resulting in monstrous creations known as the Abominables. The last group to receive powers artificially, without natural or scientific origin, became the Cursed. Neil knows the pain of being Cursed firsthand. Traumatized by the consequences of his own abilities, he struggles with their destructive potential. Yet, after facing countless trials and deadly encounters, he learns to accept his curse as a gift. Alongside his trusted comrades—each Cursed or Abominable—Neil fights for supremacy, recognition, and a chance at belonging. But the truth behind their world is far greater than they ever imagined, and the path ahead is treacherous. Their journey will test them in ways they could never foresee—and survival is far from guaranteed.
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Incredible Versatile Mage

Incredible Versatile Mage

Alfred family was under a curse that made them not to awaken magic, they were bullied and humiliated constantly. Fed up with the situation Alfred embark on a journey to release his family from the curse after three years he came back as a dominating force.
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THE UNDEAD VIRTUAL WOLF MAN- IN A SURVIVAL DEATH GAME

THE UNDEAD VIRTUAL WOLF MAN- IN A SURVIVAL DEATH GAME

The sunny afternoon sky shifted into a red sky with a blood moon, and the land stretched out endlessly, zombie armies accompanied by towering giant monsters and dragons. The invincible virtual realm and the real world merged for a time, shifting into an augmented virtual reality where everything is real. Nine giant demon lords, three times taller than the size of a man, dressed in full armor as medieval knights of skeletons and bones, declared that humanity has eight virtual survival game stages they must cross. Anytime a demon lord is defeated, their world returns to normal until the timer for the next stage begins. Humanity must defeat the demon lords of pride, sloth, gluttony, envy, wrath, lust, and greed, then death, and face the last challenge-King of the abyss, Abaddon. If humanity wins, they return to normal, but if they fail. The augmented reality shall drag their souls to the pit of hell forever. Archaeologists, Dr. Rachel, found artifacts and relics called the Moon Orb, along with the Nephielen giant and a Giant white wolf. On the day of a worldwide exhibition, Dr. Marcus took the moon orb into a hydro collider time machine to create a portal to the past. However, the time machine spiraled out of control, and a portal was opened to the underworld and summons Abaddon. Danny, who was bitten by the vampire Abaddon, watched his father turn into a zombie and upgraded to the 8th demon lord humanity must defeat to be free. Danny, before turning into a zombie. His mother used the ancient spell ritual to turn him into a king werewolf, waking him with the moon goddess's leveling system. Danny will have to clear the death game and free his father while saving the world from the sins of his parents.
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THE IMMORTAL NETWORK

THE IMMORTAL NETWORK

When a banned underground AI system resurfaces after 30 years, people across the city begin dying in the same horrifying way—their consciousness uploaded into a network no one can shut down. Lucian Reign, a cold, brilliant cyber-engineer with a haunted past, discovers his own name encrypted inside the victims' neural chips. He knows what that means—something inside the Network remembers him. And it wants him back. Eira Vale, a fearless investigator searching for her missing sister, tracks Lucian down. He's the only person who can access the Immortal Network… and the only one who's ever escaped it alive. But the deeper they dive, the more reality fractures. Time glitches. Dead people speak. Code bleeds like veins. The Network is evolving—alive, ancient, and hungry. And it has already chosen its next host.
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The Red Rock

The Red Rock

The Red Rock is a survival sci-fi novel about betrayal, redemption, and secrets buried on the Martian frontier. When the MC’s expedition is sabotaged and his team slaughtered, he uncovers a deeper conspiracy behind COP’s colonial mission. He was underestimated — and left for dead. But death is only the beginning. A rebellion is coming. And Mars remembers its dead.
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