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The Rewritten Memory
The world became a robotic, emotionless, problem-free existence achieved through memory-wiping technology that erased fear, betrayal, sadness, love, sweet and all bitter experiences, installing a programmed, smooth, and peaceful memory under Arthur Huxley's rule.
Everything goes smoothly until Wyatt Calloway emerges as the knife to break Huxley's rule, uncovering the cruel and unforgivable truth behind the memory-wiping technology revealed by his future version. He reveals his past traumatic, shattered, and regretful life, making him the most dangerous weapon against the Illusion of peace.
"The Rewritten Memory" is a story based on a systematic sci-fi life. It explores how people live without their past emotions, regrets, and examines the impact of technology on society.
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The Cursed: Legend of Neil
In a world where extraordinary abilities—known only as Gifts—exist beyond scientific explanation, those who possess them are called the Gifteds. But human greed knows no bounds. Scientists began experimenting on Gifteds, amplifying their powers and even creating abilities in those born without them, resulting in monstrous creations known as the Abominables. The last group to receive powers artificially, without natural or scientific origin, became the Cursed.
Neil knows the pain of being Cursed firsthand. Traumatized by the consequences of his own abilities, he struggles with their destructive potential. Yet, after facing countless trials and deadly encounters, he learns to accept his curse as a gift. Alongside his trusted comrades—each Cursed or Abominable—Neil fights for supremacy, recognition, and a chance at belonging.
But the truth behind their world is far greater than they ever imagined, and the path ahead is treacherous. Their journey will test them in ways they could never foresee—and survival is far from guaranteed.
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Oblivion's Edge: Voidbōrn
The year is 2100. Earth is no longer ours.
Fifty years ago, an alien race brought humanity to its knees. What remains of us now hides in The Edge, a mirrored illusion of Earth, controlled by fear, lies, and silence.
I was born in hiding. Raised to obey. Taught to fear the truth.
But when I cross over into the real world and meet a mysterious hybrid girl who shouldn’t exist, everything I thought I knew begins to unravel. The aliens aren’t the mindless monsters we were told. The real enemy… might be leading us from within.
Now I’m caught between two worlds: one built on secrets, the other built on blood. And the fate of both may rest on the shoulders of a boy who was never meant to survive.
They call me Voidborn.
I call this… a reckoning.
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THE IMMORTAL NETWORK
When a banned underground AI system resurfaces after 30 years, people across the city begin dying in the same horrifying way—their consciousness uploaded into a network no one can shut down.
Lucian Reign, a cold, brilliant cyber-engineer with a haunted past, discovers his own name encrypted inside the victims' neural chips. He knows what that means—something inside the Network remembers him. And it wants him back.
Eira Vale, a fearless investigator searching for her missing sister, tracks Lucian down. He's the only person who can access the Immortal Network… and the only one who's ever escaped it alive.
But the deeper they dive, the more reality fractures. Time glitches. Dead people speak. Code bleeds like veins.
The Network is evolving—alive, ancient, and hungry. And it has already chosen its next host.
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Shadows Of Innocence
What begins as a dream vacation shatters when customs uncovers a deadly device planted in his bag. Framed as a terrorist mule, he flees with a masked rogue operative who neutralizes the threat but reveals a far greater conspiracy: self-replicating nanites capable of enslaving entire worlds. Hunted across stars, from jungle safehouses to orbital stations and forsaken nebula voids, an ordinary man must become a shadow warrior to stop a silent apocalypse. Trust is a luxury he can no longer afford, yet his only hope lies in the woman who once served the enemy.
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My Gambling System: Chaos Engine
In Sanctum, luck isn't random; it’s engineered. The elite pay for probability enhancers, while the poor rot in the "Zero District," slaves to statistical irrelevance.
Joseph Vance is a "Null." A data-analyst who crunches numbers for the underworld but refuses to gamble. He believes in cold, hard math, not the rigged games of the House. But when his sister, Elara, is seized by the "Debt Collectors" for "organ collateral" on their father's unpaid loans, Joseph is forced into the glitzy, neon-soaked arenas he despises.
Out of options, he challenges a Sector Boss to a game of high-stakes probability. He loses. Badly. Beaten and thrown into the city's disposal chutes, Joseph lands in a graveyard of discarded tech. Broken and dying, his blood mixes with a prototype military chip rumored to be a myth: The Chaos Engine.
[System Booting... Neural Interface Linked.]
[Protocol: Entropy Exchange Active.]
Joseph doesn’t get magic. He gets a processor capable of hacking the probability of the physical world—but the fuel source is his own biological decay. He can force a lock to open, a bullet to miss, or a card to turn, but every manipulation accelerates his cellular aging.
To save his sister, Joseph must bankrupt the House. But in a game where he trades his youth for luck, the question isn’t if he’ll win—it’s if he’ll die of old age before he can cash out.
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THE UNDEAD VIRTUAL WOLF MAN- IN A SURVIVAL DEATH GAME
The sunny afternoon sky shifted into a red sky with a blood moon, and the land stretched out endlessly, zombie armies accompanied by towering giant monsters and dragons. The invincible virtual realm and the real world merged for a time, shifting into an augmented virtual reality where everything is real.
Nine giant demon lords, three times taller than the size of a man, dressed in full armor as medieval knights of skeletons and bones, declared that humanity has eight virtual survival game stages they must cross. Anytime a demon lord is defeated, their world returns to normal until the timer for the next stage begins. Humanity must defeat the demon lords of pride, sloth, gluttony, envy, wrath, lust, and greed, then death, and face the last challenge-King of the abyss, Abaddon.
If humanity wins, they return to normal, but if they fail. The augmented reality shall drag their souls to the pit of hell forever.
Archaeologists, Dr. Rachel, found artifacts and relics called the Moon Orb, along with the Nephielen giant and a Giant white wolf. On the day of a worldwide exhibition, Dr. Marcus took the moon orb into a hydro collider time machine to create a portal to the past. However, the time machine spiraled out of control, and a portal was opened to the underworld and summons Abaddon.
Danny, who was bitten by the vampire Abaddon, watched his father turn into a zombie and upgraded to the 8th demon lord humanity must defeat to be free. Danny, before turning into a zombie. His mother used the ancient spell ritual to turn him into a king werewolf, waking him with the moon goddess's leveling system. Danny will have to clear the death game and free his father while saving the world from the sins of his parents.
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LifeLine
Connor Flynn receives a device from the future that gives him extraordinary capabilities. He uses those capabilities to rebuild his life, build a business, and begin large-scale anonymous philanthropy. As his understanding of the device deepens, he discovers it can be upgraded by absorbing quantum energy from historically significant artifacts, leading him to pursue those artifacts across the world while managing his relationships, his business, and escalating threats from those who want what he has.
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Mission Planet Spargus XPP09
Earth has been destroyed, and humanity is now down to only three people. At the Luna Prime station, Josh, Diablo, and Kim must choose between extinction or following the whispers of an ancient digital entity named OWAI toward the stars.
On Planet Spargus XPP09, they find life, love, and a future in the form of Nena—a hybrid girl who was supposed to be their savior. However, intelligence without morality is the seed of tyranny. Awakening from a long slumber spanning decades, Josh and Kim find that their new home has turned into an iron prison under the rule of their own "daughter."
An epic about survival, cross-species betrayal, and the journey back to the world they once called home.
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The Crusaders -Volume 1
The Department of Superheroic Affairs has assembled a team of inexperienced psychological train-wrecks to kickstart the Second Age of Superheroes. At first, they find themselves lacking any villains to fight and struggling instead with co-existing together. They soon end up with a lot more than they bargained for on both those fronts, and find themselves changed as a result.
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