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The unknown: orb world

The unknown: orb world

“Death was mercy. The orb was not.” Bjorn never asked to be chosen—he only wanted to disappear. But when the broken, 21-year-old awakens in a prison shaped like a world and ruled by a faceless witch, he learns that even despair has a price. Here, pain is survival, sins divide the living, and mercy is the rarest lie of all. As Bjorn claws his way through a realm twisted by the seven deadly sins, he must decide whether to break… or to become something far worse. This story was born from nothing but a dream—no studio, no team, just a voice that refused to stay silent. If you’ve ever felt lost, unseen, or drowning in your own thoughts—this story is for you.
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Debt System

Debt System

Night_ShadowSystem
Playing a game with a level system is a common thing. But what happens if you play a game with an elimination system with your life on the line? This is exactly what Terry felt. Due to his wife's huge debt, he was forced to join a survival game called Debt System. During the survival game, Terry realized that there were many mysteries hidden behind this game. He also learns that the organizers of the game have very bad intentions towards him, especially X! Can Terry be the winner in this game? Can he survive after knowing the big secret behind this game?
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THE CULLING TRIAL

THE CULLING TRIAL

In The Culling Game, survival begins at the fall… but death waits at every step. Every year, two hundred lives are stripped from their homes and thrown into the arena for an experiment as old as fear itself. The Culling Trial This year, one name didn’t belong. Kae’s. Illegally marked by his step-aunt’s ruthless blackmail, Kae never should’ve been chosen. Yet he is plunged into the trial with the other candidates, thrust into a labyrinth where everything can kill and every alliance bleeds dry. With the walls of the arena shrinking, there is no place to hide. But the greater danger waits beyond the battlefield. Even if Kae survives the trials, his enemies outside the walls—will ensure he never sees freedom again. To survive, Kae must carve a path through a world designed against him before it's too late for him.
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When the sun Died

When the sun Died

When a rare eclipse darkens the sky, it triggers a horrific mutation that turns the terminally ill into feral, intelligent predators. As civilization falls overnight, Asher Hale loses his parents and becomes one of the hunted. On the run, he forms an uneasy alliance with three survivors Serena, Kane, and Elara. Together, they navigate a world where the transformed evolve rapidly, hunting in coordinated packs and learning with every kill. But everything changes when Asher is bitten by a Stage 2 predator… and doesn’t turn. Instead, he becomes something new, stronger, faster, with a scent that draws predators to him. When Kane discovers Asher’s blood can cure early infections, Asher becomes the most wanted person alive. Now hunted by monsters, soldiers, and terrified settlements, Asher and his allies journey toward the rumored Eclipse Division Base for answers. There they uncover the truth: the eclipse wasn’t natural, and the evolved alphas have plans for Asher’s hybrid form. In the final battle for humanity’s survival, Asher must choose between the human he was… and the monster he’s becoming.
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VERDANT ABYSS

VERDANT ABYSS

Awakened machines steal souls from the comatose. A dying sun ticks down to oblivion. Alien seeds rain from the sky, birthing ravenous jungles that crave human flesh. In this pulse-pounding apocalypse, a crippled scientist and his sentient AI "daughter" unravel a cycle of cosmic betrayal where salvation demands merging with the enemy, love twists into horror, and one father's choice could doom or redeem a world on the brink of eternal green hell.
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Shadow Assassin Rebirth

Shadow Assassin Rebirth

Mercy is a luxury when currency of survival is lifespan. Crackle . . . hiss . . . boom . . . rain falls on corpses. The storey opens on the mountain of the dead - the last battlefield of the human race. Li Wei, who is a broken man under the curse of accelerated ageing, stands among the ruins of the Ancient God. His shaking hands hold a divine artefact - The Eye of Judgement. His body decays. His breath comes out in broken gasps - huff, cough, splat. And then… betrayal. The only family he's ever had - his sister, Li Xue - looks coldly on as she drives the dagger deeper into his chest. Thud… hiss… crackle… She calls him "nothing but an adopted mistake." A man named Yang Xun, brilliantly like an idol of deceit, thanks him mockingly. That's when Li Wei realises - the world doesn't reward love. It rewards survival. When he dies, something ancient is roused inside The Eye of Judgement. And when he opens his eyes again - it's 2025, the day the god forsaken game, LYTABern, descends upon Earth.
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No Way Out: The Mystic Sword of the Horror Island.

No Way Out: The Mystic Sword of the Horror Island.

A middle-class game lover creator Hayden Willard who retired as a businessman now a gamer agrees in all circumstances to make an exciting family gaming experience to play. In the creation of multiple levels and a remote environment inside the game; there was mostly impossible to get out of it. Eventually, his intention of a relaxed adventure game goes wrong when this game and the character come alive and take him and his family into the game world to defeat the unbeatable villain who intends to take the whole world and at the same time desperate to kill all humanity. Hayden, and his family, must have to protect and journey beyond the human world in a search of a way out from the game world and end the game forever…
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AWAKENING BEYOND THE VEILS

AWAKENING BEYOND THE VEILS

Kael Ardyn has always been invisible—mocked as talentless, abandoned by his clan, and left with nothing but a broken pendant from the parents who vanished years ago. In a world where strength decides fate, he is certain his path will end in obscurity. Until the night the pendant awakens. Bound to a forbidden power known only in whispers Shadowfire Kael is thrust into a dangerous game between clans, mystic academies, and secret realms hidden beyond mortal sight. What begins as a fight for survival soon unravels into a journey of destiny, as Kael learns his bloodline carries a legacy powerful enough to shake the balance of the world. But the gift of Shadowfire is both a blessing and a curse. Hunted by enemies, betrayed by allies, and haunted by the truth of his parents’ disappearance, Kael must decide: will he be consumed by the darkness within, or will he rise beyond the veil and claim the power meant to destroy him?
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FortuneCraft in Apocalypse

FortuneCraft in Apocalypse

Draven's world had already been invaded by aliens. His parents were killed by them and humans were treated as trash. Draven could only steal from the rich and survive. But one day when he stole from a Lord he realized he had gotten the ticket to a VR Online game called, “FortuneCraft.” Even though only influential beings are permitted to participate, he is given the opportunity to join the game and change his destiny by acquiring unlimited wealth. [ Welcome to the year 2230 ] [ The game is exactly a replica of your future world. Fortunately, the game has been designed in such a way that you can acquire immense wealth and use them later in that destroyed world.] [ This game serves a dual purpose. It not only is a game but also gives you immense wealth and you can learn essential survival skills and acquire them to use it in the real world. ]
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Dead End: Hell of Customer Service

Dead End: Hell of Customer Service

The story begins with Mark’s brutal struggle against nightmare entities like The Shredder and The Janitor. He finds himself forced to rescue two coworkers, Sarah and David—not out of empathy, but because the System threatens to process the entire team into "Hell-Fuel" for a thousand years should even one member forfeit. The tension reaches a breaking point with the arrival of The Auditor, a mysterious entity conducting "life audits," who coerces Mark into signing a "Permanent Overtime" contract. Mark soon realizes that this system is no mere game; it is a galactic harvesting operation designed to farm human suffering. As the narrative unfolds, Mark descends an infinite spiral staircase, facing elite monsters that manifest as the physical incarnations of corporate sins. He begins to manipulate legal loopholes within the System to empower his team, forging Sarah into a lethal logistics expert and David into a bloody legal guardian. Mark continues to endure harrowing physical tolls—repeatedly broken bones and failing organs become his daily routine as he trades his vitality for overpriced, instant-healing points. The climax occurs when Mark reaches the "Galactic Headquarters" to confront the System’s CEO. There, he uncovers the bitter truth: Earth is merely one of thousands of subsidiaries currently being "liquidated." In a final act fueled by dark comedy and visceral action, Mark does not choose to be the hero who destroys the machine. Instead, he orchestrates a hostile takeover. Sacrificing his humanity to become the new Administrator, he liberates mankind from their life-debts—only to find himself eternally bound as the "Servant of Hell," maintaining the balance of a shattered new world. Mark wins, but his shift never ends.
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