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The Final Purge

The Final Purge

Arthur was just a janitor in a secret research facility until a catastrophic containment breach turned his mundane shift into a deadly struggle for survival. When a mysterious holographic System interface hijacks his reality, giving him impossible missions and punishing him for failure, Arthur realizes his life is no longer his own. Now, he must fight through mutated horrors, navigate lethal booby traps, and outsmart a cold-blooded AI to find an exit that may not even exist. In this game of survival, the mop is mightier than the sword, and the cleanup is only just beginning.
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THE CULLING TRIAL

THE CULLING TRIAL

In The Culling Game, survival begins at the fall… but death waits at every step. Every year, two hundred lives are stripped from their homes and thrown into the arena for an experiment as old as fear itself. The Culling Trial This year, one name didn’t belong. Kae’s. Illegally marked by his step-aunt’s ruthless blackmail, Kae never should’ve been chosen. Yet he is plunged into the trial with the other candidates, thrust into a labyrinth where everything can kill and every alliance bleeds dry. With the walls of the arena shrinking, there is no place to hide. But the greater danger waits beyond the battlefield. Even if Kae survives the trials, his enemies outside the walls—will ensure he never sees freedom again. To survive, Kae must carve a path through a world designed against him before it's too late for him.
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World of the Apocalypse: Kane’s Evolution System

World of the Apocalypse: Kane’s Evolution System

A global catastrophe struck, leaving the land ravaged and scarred. Food became desperately scarce, all manner of survival resources priceless beyond measure. Factions clashed in ceaseless wars across the land, and all social order crumbled. Kane, a young man, fought his way out of the desolate unplanned zone drenched in blood. He trekked alone through endless billowing yellow sand to seek survival in this territory. By a twist of fate, he met several companions who would stand by him through life and death. In a single resolute thought, he resolved to stop scraping by in ignominious survival. Rising up amid the chaotic age, he forged ahead through countless hardships with the aid of an Evolution System, embarking on an epic legend belonging to all survivors.
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The unknown: orb world

The unknown: orb world

“Death was mercy. The orb was not.” Bjorn never asked to be chosen—he only wanted to disappear. But when the broken, 21-year-old awakens in a prison shaped like a world and ruled by a faceless witch, he learns that even despair has a price. Here, pain is survival, sins divide the living, and mercy is the rarest lie of all. As Bjorn claws his way through a realm twisted by the seven deadly sins, he must decide whether to break… or to become something far worse. This story was born from nothing but a dream—no studio, no team, just a voice that refused to stay silent. If you’ve ever felt lost, unseen, or drowning in your own thoughts—this story is for you.
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The Host's Judgement

The Host's Judgement

Twenty strangers. Ten million dollars. A single survivor. For bankrupt author Kurt Hayes, the luxurious and isolated Grand Hotel Summit seemed like the answer to all his debts and the end of an impending ruin. The invitation was simple: stay confined in the mountains for a few days in exchange for a life-changing reward. But as soon as the heavy oak doors lock shut and the windows are barricaded from the outside, the rules change. Under the command of an enigmatic, faceless voice, a thirty-minute dinner window becomes the prelude to a psychological nightmare. Through a sequence of sadistic games rooted in trust, betrayal, and raw survival, the guests discover a terrifying truth: their selection was not random. As the body count rises brutally and the hotel corridors are stained with blood, a trail of clues reveals that everyone in the room shares the blame for a tragedy that occurred ten years ago. Amid fragile alliances, perverse manipulations, and secrets unraveled piece by piece, Hayes must confront not only the killer instincts of his competitors, but the ghosts of his own past. Because in this game, the Host’s justice isn't just looking for a winner. It is looking for blood. "For one to win, the others must lose. Let the judgment begin."
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Shadow Assassin Rebirth

Shadow Assassin Rebirth

Mercy is a luxury when currency of survival is lifespan. Crackle . . . hiss . . . boom . . . rain falls on corpses. The storey opens on the mountain of the dead - the last battlefield of the human race. Li Wei, who is a broken man under the curse of accelerated ageing, stands among the ruins of the Ancient God. His shaking hands hold a divine artefact - The Eye of Judgement. His body decays. His breath comes out in broken gasps - huff, cough, splat. And then… betrayal. The only family he's ever had - his sister, Li Xue - looks coldly on as she drives the dagger deeper into his chest. Thud… hiss… crackle… She calls him "nothing but an adopted mistake." A man named Yang Xun, brilliantly like an idol of deceit, thanks him mockingly. That's when Li Wei realises - the world doesn't reward love. It rewards survival. When he dies, something ancient is roused inside The Eye of Judgement. And when he opens his eyes again - it's 2025, the day the god forsaken game, LYTABern, descends upon Earth.
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No Way Out: The Mystic Sword of the Horror Island.

No Way Out: The Mystic Sword of the Horror Island.

A middle-class game lover creator Hayden Willard who retired as a businessman now a gamer agrees in all circumstances to make an exciting family gaming experience to play. In the creation of multiple levels and a remote environment inside the game; there was mostly impossible to get out of it. Eventually, his intention of a relaxed adventure game goes wrong when this game and the character come alive and take him and his family into the game world to defeat the unbeatable villain who intends to take the whole world and at the same time desperate to kill all humanity. Hayden, and his family, must have to protect and journey beyond the human world in a search of a way out from the game world and end the game forever…
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FortuneCraft in Apocalypse

FortuneCraft in Apocalypse

Draven's world had already been invaded by aliens. His parents were killed by them and humans were treated as trash. Draven could only steal from the rich and survive. But one day when he stole from a Lord he realized he had gotten the ticket to a VR Online game called, “FortuneCraft.” Even though only influential beings are permitted to participate, he is given the opportunity to join the game and change his destiny by acquiring unlimited wealth. [ Welcome to the year 2230 ] [ The game is exactly a replica of your future world. Fortunately, the game has been designed in such a way that you can acquire immense wealth and use them later in that destroyed world.] [ This game serves a dual purpose. It not only is a game but also gives you immense wealth and you can learn essential survival skills and acquire them to use it in the real world. ]
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VERDANT ABYSS

VERDANT ABYSS

Awakened machines steal souls from the comatose. A dying sun ticks down to oblivion. Alien seeds rain from the sky, birthing ravenous jungles that crave human flesh. In this pulse-pounding apocalypse, a crippled scientist and his sentient AI "daughter" unravel a cycle of cosmic betrayal where salvation demands merging with the enemy, love twists into horror, and one father's choice could doom or redeem a world on the brink of eternal green hell.
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When the sun Died

When the sun Died

When a rare eclipse darkens the sky, it triggers a horrific mutation that turns the terminally ill into feral, intelligent predators. As civilization falls overnight, Asher Hale loses his parents and becomes one of the hunted. On the run, he forms an uneasy alliance with three survivors Serena, Kane, and Elara. Together, they navigate a world where the transformed evolve rapidly, hunting in coordinated packs and learning with every kill. But everything changes when Asher is bitten by a Stage 2 predator… and doesn’t turn. Instead, he becomes something new, stronger, faster, with a scent that draws predators to him. When Kane discovers Asher’s blood can cure early infections, Asher becomes the most wanted person alive. Now hunted by monsters, soldiers, and terrified settlements, Asher and his allies journey toward the rumored Eclipse Division Base for answers. There they uncover the truth: the eclipse wasn’t natural, and the evolved alphas have plans for Asher’s hybrid form. In the final battle for humanity’s survival, Asher must choose between the human he was… and the monster he’s becoming.
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