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The Rise of a Master: It Starts With Rejection
Three years ago, he gave up on his massive fortune to lead a reclusive life in the countryside with his mentor. Three years later, he returns over a marriage agreement. To his surprise, the engagement is called off.
"Who do you think you are? You're nothing but a quack doctor from the countryside! How can you possibly be worthy of me, the Dragonia's first goddess of war?"
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Heir of Anubis: Survive the God's Deadly Game
"You have been chosen to be one of my champions. You will compete against the champions of the other devils and gods."
Devon is forcefully drawn to a deadly tournament by the gods and the devils, with the human race as one of the stakes.
He reluctantly joins it to make sure his sister is safe.
To be able to protect her, he must get stronger.
And stay alive.
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Liumira - The Awakening
Once upon a time, there was a planet named Earth. 950 years ago, while this planet was in war with an alien race, a ship named Admiral Uzake was taking supplies to the Moon bases. This was its last journey but not a single soul knew that at the time.
As the ship was under heavy attack, something unknown happened and it found itself on a new world later was going to be known as Liumira. The Green Land.
The planet had a magical energy and had the most powerful forces. So began the journey of those people. But their destiny was written in a negative way for starter.
950 years after the war, this planet has bloomed and got many things. Mages, talented beings, energetic beings and still the same beings as human species named Vietal. But there is a war coming. A war that will change the faith of the universe. The war between the Masters and the Builders that is ongoing for millions of years.
Once again, the faith of two irrelevant worlds will unite and the future will be written from the past, the present and the future itself. A virus that is spread to all over the universe to find that special energy finds a way to Liumira and also Earth. The war that was behind the dimensions will infect this dimension as well. But nothing is how it seems to be. This is an epic journey of super powers, gods and low level beings in the evolution scale. Sit tight and let this visually rich story take you to a journey that is different from anything you have ever seen.
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Aliena Numina
The ancient world suffers a major defeat against Razela, a vampire worse than ever who has been turned into a vampire by an extraterrestrial being named Xziko and now this young vampire is the most powerful being on Earth and has one goal: To take the planet as a nation of vampires. Soon, they understand that not just Razela and her army but they themselves also are infected by this virus.
So begins the journey.
But this is not just a universe filled with vampires. So many species air as the events grow and soon things change in a way that time travel itself can't solve it. They have to save Earth but is it even possible?
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Level Up Arcana
Arcana High is known as the greatest magic academy in the Bluestar World. It is prestigious, disciplined, and supposedly safe. But when a group of ordinary teens accidentally breaks into the academy’s restricted library, they uncover something no student was ever meant to see: A living, ancient map that chooses them as its “Special Players.”
From that moment on, their lives changed into a strange, game-like reality where hidden, forbidden regions appeared all around the Bluestar World. Monsters, Mutated Beasts, Zombies, and unknown monstrosities roam the world.
Every basic spell evolves like a skill tree. And the map keeps issuing quests with one warning: “Level up… or die.”
Forced to team up despite their clashing personalities, the teens must explore the world's hidden regions, unlock ancient magic, and complete trials that push them far beyond their limits.
But the deeper they go, the more they realize: The map is just a trial ground for divine beings called the Naphil. Entities powerful enough to rewrite the structure of the Bluestar World. And now, they want to filter out the strong players from the weak.
If humans can't level up fast enough, Arcana High won’t be the only thing that falls…The entire realm will.
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THINGS WE LOST IN SUMMER.
When Noah, now in his late twenties, returns
to his small coastal hometown to clean out his
childhood home after his father's passing, he
finds a forgotten box labeled "Summer ‘07.”
Inside are old photos, letters, and a map
leading to places he and his childhood best
friend, Elia, once explored right before
Elia mysteriously disappeared that same
summer.
Everyone believed Elia ran away. But as
Noah follows the trail of memories
now with adult eyes he begins to uncover the
truth of what actually happened, and the
silent grief the town has buried.
Each stop on the map evokes a different loss:
innocence, love, freedom, and ultimately, the friend who never came back.
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FIND THE EL DORADO
A group of friends wants to be a millionaire because of the poverty and inadequacy that is relevant to their country. While they were having a good time, they found a map going to a mythological region coated with gold dust and submerged in Lake Guatavita. They intended to get all the golds in that place though they didn't know that place has supernatural guardians and they need to defeat them with their abilities. Are they going to survive? Or they will go back to their country with nothing?
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From Blade To Spell
Transmigrated into a world of swords and sorcery, Aaron awakens in the body of a lowly knight apprentice, an outcast born of a slave mother and ignored by his noble father, Baron Alfred. In a realm where steam has yet to meet steel, Aaron carries the knowledge of a more advanced world and a mysterious Map System that reveals everything around him, and rewards him with strength for every enemy he defeats.
But Aaron isn’t content with swinging swords.
As he carves out his own territory and introduces inventions that shake the foundations of this primitive land, he discovers whispers of a distant continent ruled by wizards. The knight’s path no longer calls to him. Magic, mystery, and power beyond imagination await.
Will Aaron remain a forgotten noble, or rise to become a legend in a world that never saw him coming?
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AZRAEL
Eidolon City was just another sprawling metropolis—until the shadows began to move.
Azrael thought he was an ordinary man, haunted only by restless dreams. But when a demon tears open the night and nearly kills him, something ancient inside awakens. Black wings ignite with fire. Forgotten memories surge back. He is no man at all, but a fallen Seraph cast down from the Otherworld.
Now, caught between the ruthless demons of the Underworld and the goddess who rules the Otherworld with silken chains, Azrael must uncover the truth of his exile—and why the war has spilled into Earth. Allies are scarce, enemies are everywhere, and the city itself trembles as battle lines are drawn.
The embers of a forgotten war are sparking back to life. And Azrael stands at the center—Forsaken, burning, and unwilling to fall again.
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CHRONICLES OF EOIN AND EILIDH: Celestial Codex
In a quiet Scottish village, sixteen-year-old twins Eoin and Eilidh live an ordinary life until they discover a locked chest among their late grandfather’s belongings. Inside, they find an ancient celestial map, a cryptic journal, and a mysterious pendant that glows under the stars. Their world shifts when a stranger arrives, searching for the very artifacts they now possess.
Determined to uncover the truth, the twins embark on a dangerous journey, pursued by the secretive and powerful Stellar Council. Alongside Bran, a sharp-witted young rogue, they navigate treacherous landscapes, hidden libraries, and ancient prophecies, learning that their family’s legacy is entwined with the fabled Celestial Codex a source of immense power.
The Celestial Convergence is approaching, a rare cosmic event that could tip the balance of power. With enemies closing in and secrets unraveling, Eoin and Eilidh must decide will they claim their destiny or let the Stellar Council seize control of the stars?
The hunt for the Codex has begun, and the fate of the cosmos may rest in their hands of three teenagers
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