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Fate's Eternal Foe
After losing his family to an accident, Derrick commits suicide a few years later.  By great luck he revives to the time right before his family dies by the accident.
However, Fate plays a trick on him and he is only able to watch his family die again despite his efforts to save them.
His anger and sorrow make him swear an oath to remain eternal enemies with Fate.
Later on, he finds out that his present world is a little different. It was a world of fantasy. Martial artists ruled the world and a lot of magical things became possible.
Derrick sees a path he can trudge on to unravel the workings of Fate. 
However, he does not realize that Fate is not done with him just yet.
_"You saw the end but you did not relent. My return shall mark your doom."_
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Multiverse Fighting Championship: I'm the President
From the typical fantasy hero wielding a sword and shield to a cyberpunk warrior from a futuristic metropolis. From a vicious underworld monster to a literal messenger of God.
Matthew Nash has complete control over who fights in his show. The possibilities are limitless.
There's nothing special about him initially. He's just an average young man who enjoys professional wrestling and mixed martial arts. Aside from watching them, he is obsessed with all types of management mode from those show's games. Handling the show budget or selecting fighters and wrestlers is more fascinating to him than controlling a character to beat opponents.
After he was transmigrated to another realm, a foreign entity assigned him to put on a show that focused on the fighters from many worlds. He must be able to amuse the gods and their servants across the multiverse.
What kind of spectacles will he put on? Can he beat other shows that already have big names?
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The Ciphered city
In Halcyon, every crime hides a code. Adrian Cross, a disgraced cryptanalyst, wanted nothing more than to fade into obscurity. But when a string of murders leaves cryptic puzzles etched into the city’s walls, he’s pulled into a deadly game only he can solve. Partnered with Detective Iris Navarro, Adrian unravels a web of secrets spanning law enforcement, corporate power, and his own past. Each cipher cracked saves a life—but also reveals another victim. As the bodies pile up and the codes point closer to Adrian’s family, he realizes the truth: The city itself is a message. And decoding it may cost him everything. In Halcyon, knowledge isn’t just power—it’s survival.
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Orion's Rise: From Zero to Hero in Two Worlds
Silence.
Like a nice bucket of shhhhhhhhh. Everyone shut the effing fudge UP!
That's all I've ever wanted.
*Sigh.* But silence comes in different flavors. There's mint - the peaceful kind that wraps around you like a blanket. The kind I chase at 2 AM.
I've cried once. Just once. With a bucket beside me, watching heroes with super suits and impossible strength tear each other apart. Somehow that feels less broken than my reality.
Then there's the suffocating silence at school. Not an ice cream flavor. This one tastes like metal and shame.
High school is my personal hell. Empty wallet, empty lunch tray, empty seat beside me like I'm radioactive. Empty soul on Wednesdays because middles are always the worst.
*The usual.*
But Emily made the silence bearable. Mint-flavored again.
Until she broke something between us.
*Snap.*
One moment she's whispering secrets with me, the next she's weaponizing them. She scattered my private thoughts, added her own twisted lies. The betrayal burns hotter than the stares drilling into my back.
I went from invisible to spectacle. Being a ghost feels like luxury when you're dodging spit balls and "accidental" lunch trays.
But somewhere between my third panic attack and contemplating switching schools...
*Something shifted.*
Like in those games you play, when your character suddenly glows and the screen flashes:
"New Skill Unlocked"
And it wasn't just in my head. I tested it. Small things at first – a pencil moving across my desk when I focused hard enough. Then books. Then someone's lunch tray right as they walked past Emily.
*tap tap tap*
I used to think rock bottom was the end.
*Well ladies and gentlemen,* it's just a really messed up spawn point.
And now? I don't stumble from cliffs anymore. I swim in gravity, and dive head first.
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Aegis
The world you know doesn't exist anymore... 
Relics, items created by the collection of human memories from ancient history and folktales descended on the world and wreaked havoc, causing an apocalypse level event that threatened the extinction of humanity.
In the year 785 AR (After Relics)
Ace Shadows, a member of the world's deadliest group of assassins decides to go on an adventure and puts together a group of talented individuals to journey across the globe to uncover the truth behind the great apocalypse 800 years ago...
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The Shadow Architect
Elias Cross wanted nothing more than to disappear. Once the city’s most brilliant forensic architect, he vanished after a scandal that destroyed his career. But when an old friend turns up dead — and the body is staged inside one of Elias’s abandoned designs — he’s pulled back into a world he swore he’d left behind.
Each crime scene is a building. Each building is a clue. Each clue points to an impossible blueprint for the city’s destruction.
With only a reckless journalist and a washed-up detective by his side, Elias must outwit a ghostly mastermind known only as The Mason. But as the city becomes a maze of deadly puzzles, Elias discovers the final design isn’t about buildings.
It’s about him.
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test- youjianzhushou
nappropriate content for readers under 13 with light violence, kissing, light cursing, but not too explicit.nappropriate content for readers under 13 with light violence, kissing, light cursing, butddd not too explicit.nappropriate content for readers under 13 with light violence, kissing, light cursing, but not too explicit.
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Road to Valhalla
My name is Seraph. In a world that is filled with magic, science and arts of unbelievable kinds, I'm relatively ordinary. But then I met them. A group of assassins that work the machines of the world behind closed curtains. And the most striking is their leader, the woman which is the greatest mystery in the world. Though to the world we are all dead, each of us has a story of their own. I wonder if I can find myself a home among these people who call themselves Valkyries and more importantly can I solve all the riddles that surround them?
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Stuck in my Game World.
After coming up with this amazing role playing adventure game idea, Eric Claus had an accident while he was going to pick up his daughter, Jodie from school, and it resulted in him entering into a coma, and also finding himself in a mystical world, exactly like the one he was creating for his game.
On his quest to know how he got there and how to return to the real world, he realizes that he has actually entered his game world and now he has to survive every stage and challenge of this world in order to return home. 
So his fate of coming out of coma was in his hands, whether he lives or dies all lies in his ability to fight and survive the dangers of this world.
Would he be able to survive and return to his beloved daughter?
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Interface: Hollows and Bones
Coral Haller, a soldier in a special government division dedicated to hunting supernatural anomalies, reluctantly takes on a mission at a house flagged as a magical anomaly, despite being on leave. Tragedy strikes when his team is decimated, and Coral faces certain death, only to wake up in a hospital, confronted by a blind man and an AI. Given a choice between life as an experiment, which would ensure his family's safety and revive his comatose mother, or a peaceful death, Coral chooses life. He awakens in a new world, tasked with survival against monstrous raids, discovering a system in his head to aid his growth. Transported as a refugee to a school named Logia, Coral must learn magic and prepare for the king’s army against the dreaded Balmox.
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