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The Dead Won't Let Me Rest
Kael Arden inherits a bankrupt funeral home after his father’s suspicious death. He expects debt, dust, and humiliation. Instead, the dead begin speaking to him.
Every corpse brought into his funeral home carries an unresolved grievance. If Kael fulfills their final request, he receives a reward: a skill, secret, memory, spiritual weapon, or ghost ally.
But the dead are not merely asking for justice. They are preparing him for a war.
Beneath the funeral home lies a prison holding the King of the Unburied, an ancient ruler of the dead. Kael’s father died protecting the seal. Now Kael must uncover his family’s betrayal, survive enemies who wear human faces, and decide whether to become the next Keeper—or use the King’s power to destroy everyone who ruined his life.
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Beast Sovereign: Rebirth Of The Star Age
Rian, the last Star Wolf Sovereign, dies sealing the collapse of worlds, only to awaken centuries later inside a human boy in a futuristic realm powered by spiritual beasts.
With fragments of his divine essence scattered across the skies, he must hide among humans while rebuilding his lost strength and uncovering the truth behind the “Nexus,” a living core that binds all dimensions.
When the voice of Lyra, his lost companion, returns as a whisper of starlight, Rian realizes the war of Sovereigns is far from over.
To save both beast and humankind, he must face not only his enemies… but the echoes of the monster he once became.
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The Ryu Dynasty Returns
Eighteen years after his family was slaughtered and his sister abducted, Riven Wei returned to Kairen City as a laughingstock — the “useless” son-in-law every powerful family despises.
Mocked by powerful families and underestimated by everyone, Riven quietly searches for the truth behind the massacre that destroyed his bloodline.
Beneath his calm exterior lies a terrifying and mysterious secret—a dormant power belonging to the Ryu Dynasty, a lost and almost forgotten kingdom.
As hidden enemies resurface, sworn families prepare for war and his lost sister returns as an enemy, Riven must decide whether or not to pursue a revenge that would ultimately save or ruin him completely.
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Game Of Arcana
[Welcome to the Game Of Arcana]
[First Wave "I Am Arcana"]
[Find one card scattered across this island!]
Adam Lockwood found himself mysteriously participating in a life and death game. With no memory of the past, no knowledge of the game.
"Game Of Arcana"
A game involving twenty-two major arcana cards.
Cards:
0- The Fool
I- The Magician
II- The High Priestess
III- The Empress
IV- The Emperor
V- The Hierophant
VI- The Lover
VII- The Chariot
VIII- Justice
IX- The Hermit
X- The Wheel Of Fortune
XI- Strength
XII- The Hanged Man
XIII- Death
XIV- Temperance
XV- The Devil
XVI- The Tower
XVII- The Star
XVIII- The Moon
XIX- The Sun
XX- Judgement
XXI- The World
To survive, Adam must complete seven waves of the game!
Follow Adam's journey in conquering the game!
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Heavenbreaker: The Rebirth of the cursed Hero
Azeriel Dawnblade, the strongest Celestial Hero , was betrayed by the gods he served. His soul was shattered and cast into the Mortal Realm.
Reborn as Kai Ren, a weak village boy with no future, he awakens a forbidden system:
The Heavenbreaker Curse.
A system meant to erase him, but it malfunctions and becomes his greatest weapon.
Every betrayal makes him stronger.
Every lie unlocks a memory of his past life.
Every battle brings him one step closer to the truth behind the gods’ conspiracy.
But the gods have not forgotten him.
Assassins are moving. Prophecies are shifting.
And a mysterious girl named Lira seems to know more about him than she should.
Kai must rise from nothing, uncover his stolen identity, and reclaim the power the heavens tried to bury.
The road to vengeance has begun
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Rise of The Heir Consortium
George was the bullied and belittled son-in-law of the River Family who was forced to divorce his wife but was unjustly dismissed from his job because he was a peasant.
However, when all hopes seem to be lost and George has lost everything including his wife, he discovers that he is the heir to the Hawthorne Consortium.
Nothing is ever going to remain the same as George had to take his rightful place, as the only Heir of the Hawthorne Family. He's back to the city with the only thing in his heart and that's to give the River Family a taste of their own medicine and get back at the one thing he thought he had.
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Rise and shine
Desert by in-laws, betrayed by wife and best friend, lost his child, called a low life.
He is back for revenge. Not to kill but to torment, untill they kneel and beg for forgiveness.
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The Necromancer’s Game
Death was never meant to be played with — until he made it a game.
Draven Kaine, once the Empire’s most feared necromancer, was executed for treason after raising the dead army that destroyed his own homeland.
But when the veil between worlds cracks open, he awakens in his own coffin — alive, cursed, and bound to the ghost of the man he murdered.
To survive, Draven must hunt the escaped souls that now haunt the living. Each spirit carries a secret piece of a greater puzzle — a game orchestrated by an ancient god who calls himself The Reaper King.
Every round of this deadly game demands a sacrifice: a memory, a life, or a soul.
But when Draven discovers the Reaper King’s final target is the woman he once loved, he must decide…
Will he play by death’s rules — or rewrite them?
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Glass City
In a world where memories are currency, what would you pay to forget... or to remember who you really are?
Lyra Vale is a memory-thief-an illegal "shifter" who trades in stolen pasts for clients desperate to forget pain, shame, or secrets. In the gleaming, glass-domed city of Virelia, where the privileged buy perfection and the broken are erased, Lyra has always played by her own rules-until the day she steals a memory that belongs to her.
Now hunted by the system she once served and haunted by fragments of a past she doesn't remember choosing to forget, Lyra must unravel a conspiracy that runs deeper than she ever imagined. Because the truth buried in her mind could destroy the city-or set it free.
But time is running out. And in Virelia, remembering the wrong thing can get you permanently erased.
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Curse of The Witch
The world is doomed and the dark cloud envelops the sky for the second time. No one knows what will happen and no one knows what to do until those who have been called witch appears. With the equivalent prices, the world was once again relieved. Bearing the world's weight, the witches took their step forward to the uncertain future and disappeared. Because of that, people began to call them the lost witches.
One day, a young man wanders around the slums searching for a place to die. Alas, his wish didn't come true. On the brink of death, he's been found by a young girl that claimed as a witch. The peaceful daily life began and uncovered the truth one by one.
And this is a story of the 13 lost witches.
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