The First Squad
Author: Queeny
last update2026-09-17 15:39:49

Command Authority, Michael quickly learned, was not simply a number that climbed on its own. It grew only through use, through risk, through the slow, deliberate work of turning four separate individuals who barely knew each other into something that moved like a single organism.

He stopped thinking of Ryan, Bram, Ines, and Farrow as four people he occasionally borrowed strength from, and started thinking of them as a squad — his squad, the first thing in his entire life that had ever truly belonged to him.

He recruited two more over the following two months: a soft-spoken healer named Dahlia whose regeneration magic had been deemed "too slow for front-line use" by every guild that had ever tested her, and a lethally quiet assassin named Kestrel who worked so silently that most teams forgot she was even part of the formation until monsters started dropping around them.

Dahlia had almost turned him away at the door of the small clinic where she worked, patching up low-rank hunters for coin that barely covered rent. "Too slow," she said flatly, repeating the words that had followed her out of three separate guild trials. "That's what they always say. My regeneration takes eleven seconds to close a wound another healer could close in four. Nobody wants slow in the middle of a fight."

"I don't need fast," Michael told her. "I need reliable. I can build the timing around eleven seconds if I know it's always eleven seconds. What I can't build around is a healer who panics and rushes the weave."

Something in that answer reached her in a way three guild recruiters never had. She joined within the week.

Kestrel was harder. She didn't speak for the first two conversations, only watched him with flat, assessing eyes from the shadows of the training hall, and Michael had almost given up on the idea of recruiting her at all when she finally approached him instead, on a night he hadn't even noticed her there.

"You don't flinch when people ignore you," she said, by way of introduction. "Most commanders need to be seen leading. You don't care if anyone sees it, as long as it works."

"Is that a good thing?"

"For what I do," she said, "it's the only thing that matters." She never explained further than that, and Michael never asked. Two weeks later, her Command Link settled into place as quietly as everything else about her — no dramatic declaration, just a small, wordless nod after a dungeon run that had gone exactly according to his calls, and a status notification that confirmed what the nod had already told him.

Six people. Six Command Links, each one a thread of trust that had to be built rather than simply claimed, each one earned through some different combination of failure, patience, and the slow, unglamorous work of proving himself worth following.

The first time Michael led all six of them into a dungeon together, he felt something he had never once experienced in his entire zero-rated life — the strange, dizzying sensation of standing at the center of something powerful without personally possessing an ounce of that power himself.

He stood at the rear of the formation, as he always did, unarmed and unarmored, his only weapon the steady certainty in his own voice.

"Bram, front and center — hold the choke point." "Ines, charge on my mark, don't release early." "Farrow, scout the side tunnel, report back in sixty seconds." "Kestrel, wait for the opening." "Dahlia, stay close to Ryan, his discharge always costs him more than he admits." "Ryan — hold."

Each command landed exactly where it needed to, each hunter moving with a precision that came not from raw strength but from absolute confidence that the voice directing them could see the whole battlefield in a way they individually couldn't.

When the dungeon's mini-boss — a lumbering ironback bear twice the size of any single hunter present — finally cornered them in its lair, Michael did something he had never dared attempt with this many Links active at once.

He reached, deliberately, for more than one borrowed ability simultaneously.

Shield energy from Bram flared to life around his own forearm, a shimmering barrier that had no business existing on a body the System had ranked as zero. In the same breath, he felt the faint crackle of Ines's destabilizing frost magic gathering at his fingertips, layered directly on top of the shield's steady hum.

Two abilities. At once. Something no version of Command Aura had ever allowed him to attempt.

The ironback bear's charge slammed into Bram's borrowed shield and shattered against it; a half-second later, Ines's borrowed frost lanced out from Michael's own hand and locked the beast's joints in place just long enough for Kestrel to finish it in total silence.

The chamber went quiet except for six people breathing hard and one Zero-Rank standing at the center of it all, staring at his own trembling hands.

"That was two at once," Ryan said slowly, disbelieving. "You've never done two at once."

Michael didn't answer immediately. He was too busy watching the status window that had erupted into view the instant the battle ended, counting upward with a kind of mechanical, indifferent finality.

[Command Link Count: 1... 2... 3... 4... 5.]

[Minimum Command Network achieved.]

[Squad Command unlocked.]

The description that followed made his pulse thunder in his ears.

[The user may now access two borrowed capabilities simultaneously.]

It wasn't a gift he'd been given. It was a threshold he'd crossed, earned inch by painstaking inch through six months of rejection, humiliation, patient trust-building, and the sheer, stubborn refusal to accept that Zero meant nothing.

He looked at his squad — Bram catching his breath against the cave wall, Ines staring at her own hands in quiet wonder at the frost that had somehow moved through someone else's body, Farrow already scanning the exit route out of habit, Kestrel wiping her blades clean without a word, Dahlia already moving to check everyone's minor wounds, and Ryan, watching him with an expression that had shifted, somewhere in the last six months, from skepticism into something that looked almost like loyalty.

"We're not just a group anymore," Michael said quietly, mostly to himself. "We're a squad."

Nobody argued with him. For the first time in his life, that felt like enough.

They walked out of the dungeon together that night, six people who, a year earlier, had each been told in one way or another that they didn't belong anywhere. Ryan slung an arm across Michael's shoulders, careless and easy in a way that would have been unthinkable a few months ago from a B-Rank hunter toward a Zero. Farrow, for once, actually spoke without being asked a direct question, pointing out a shortcut through the access tunnels that shaved ten minutes off their walk. Dahlia hummed something under her breath, off-key and unconcerned about it. Even Kestrel, trailing at the back with her usual silence, seemed to walk a fraction closer to the group than strict necessity required.

Michael said nothing for most of the walk, content simply to listen to the easy noise of people who trusted each other, and trusted him, enough to be loud and careless and unguarded in front of one another. It was such a small thing. It was everything.

That night, alone in his apartment, he opened his status window one more time before sleep, not to check numbers, but simply to look at the small, quiet line that now sat beneath his name, permanent and undeniable.

[Command Network: 6 members.]

Six. It wasn't much, measured against the guilds with their hundreds of registered hunters. But every single one of those six had chosen him, specifically, deliberately, after every reason in the world to choose someone else. Michael fell asleep that night for the first time in months without the stadium's laughter echoing anywhere in his head at all.

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