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The Memories

The Memories

In the canal city of Veythra, memory is currency and glass is its vault. Citizens pay skilled artisans to seal away their sharpest regrets, brightest joys, and most dangerous truths so that life can continue unburdened. Lira Voss is one of the finest of these glasswrights—quiet, precise, and privately unwilling to surrender any of her own past. When a veiled client commissions her to trap “what remains of the night I stopped dreaming,” Lira produces a sphere that refuses to stay inert. Something ancient and aware moves inside the glass, leaving living scars that heal themselves and a pulse that matches her own. Ordered to deliver the sphere to an unfinished tower and never look back, Lira disobeys. That single glance sets loose a cascade: sealed memories across the city begin to leak, the great Archive towers darken one by one, and the boundary between remembered and forgotten starts to dissolve. Lira discovers the sphere contains the final fragment of the First Forgetting—an entity older than the city that once allowed mortals to release pain and move forward. A secret order seeks to either free it completely (condemning everyone to remember every moment forever) or bind it so tightly that even necessary memory will be erased. As reality frays and her own locked drawer of private shards begins to sing in answer, Lira must decide whether to finish the work she started, destroy the fragment, or claim it. The choice will determine whether Veythra continues as a city of deliberate amnesia or collapses under the weight of everything it has tried to forget.
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Billionaire for revenge

Billionaire for revenge

Imagine a situation where a girl leaves a guy she had been dating since high school, to marry a wealthy man because, her boyfriend was poor and barely have her time, due to his various hectic part-time jobs. BOOM! One day, it is discovered that, he is the only son of a billionaire, who has been looking for him all this years. Jason, a business administration student in his final year, had trained himself in college all this years, doing so many hectic jobs that were risky. His girlfriend, Jenny whom he had been dating since high school, accepted a marriage proposal from a wealthy man. It was shocking because, she never broke up with him. He got into a fight with Jenny's fiance, Donald an spent three days in prison. After his release, an elderly man came to meet him in his school, claiming to be his father. The elderly man was one of the top billionaires in New York. Jason refused to believe and demanded that a DNA should be conducted. It was finally proven that Mr. Arthur, was his father. Surprisingly, father and son bonded well...Like they say "Nothing good last forever" Death struck and Mr. Arthur died. After his will was read, It was revealed that he had willed all his properties to Jason, even before he found him. How would Jason use this newly acquired wealth, as he was so desperate to see his ex and her fiance suffer.
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Abnormal Security Bureau

Abnormal Security Bureau

DangtuanvietMystery/Thriller
Behind the shell of ordinary life in the land of Vietnam are dark entities that are beyond human understanding. They see humanity as nothing more than interesting toys. However, the human side is not only resigned to the fate of being played by powerful forces. Deep within Vietnam's Ministry of Public Security, there is an agency that doesn't exist on paper dealing with countless cases related to Anomalies, things that should not exist to protect people's peaceful lives. Ten years ago, Dinh Bai Quoc, an ordinary child, was accidentally caught up in the brutal game of a supernatural entity and was saved by police soldiers. Ten years later, he received a new source of strength and, together with other soldiers, stepped on the path to protect the Party, Motherland, and people's peaceful lives from the supernatural entities that were stalking them. Accompanying him is a beautiful witch with multiple personalities, a cold, principled boss, a former police officer, and a police officer who doesn't care about everything around him.
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Devouring Destiny: Beastmen Evolution

Devouring Destiny: Beastmen Evolution

Luke West, is a 21-year-old college slacker, has two great passions in life—gaming and skipping class. But if there’s one thing he truly despises, it’s rodents. Rats, in particular. Creepy, sneaky, and downright disgusting. He can’t stand the sight of them. One fateful day, on his way to pick up the latest game release, Luke is hit by a truck. Just before the darkness takes him, he catches a glimpse of something impossible—a rat grinning at him. When he wakes up, it’s not in a hospital bed. No, it’s worse. Much worse. He’s been reincarnated as a rat. A creature he’s hated his whole life. Forced to live among the very vermin he loathes, Luke is determined to survive, plotting a way to escape this nightmare. But the more time he spends among the rats and other beastmen, the more he starts to see the truth: maybe it’s not the rats or the beastmen who are the problem—maybe humans are the real pests. Just when he’s coming to terms with his new life, he learns of a brewing revolution. The rats and their fellow brethren are planning to rise up and overthrow humanity. War is coming, and Luke must decide where he truly belongs. Excerpt: “If I get out of this alive, I’m going vegan,” Luke muttered, scampering through the sewer. “Who’s alive?” a rat beside him snickered. “You’re one of us now. Get used to cheese cravings.” “I hate cheese,” Luke hissed. The older rat raised a brow. “Oh, sweet summer child. Give it time.”
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EXILE COG: OMEGA PROTOCOL

EXILE COG: OMEGA PROTOCOL

Zenith was once the ‘Elite Cog,’ the pinnacle protector of Magitek, until he failed. His failure to detect an ancient poison curse trapped the Empress in stasis, costing him his identity. He now lives as the Exile Mechanic, a nihilistic junk scavenger who channels his pain solely through confusing, absurd jokes. However, when the Caledonian witch clans invade, Zenith’s ragged form can no longer conceal the Warlord’s combat memories. Forced to protect the teenage Crown Prince, he must balance the brutal ferocity of his military mode with the ridiculous buffoonery of his Exile persona. Fleeing across the Kingdom, Zenith and the Prince uncover a secret darker than his initial failure: the failure was not a mechanical glitch, but the work of ancient fate bound by the King’s Forbidden Oath. To destroy this curse and reawaken the Empress, Zenith must stop running from himself. He must learn to embrace the duality of the Warlord and the Clown, organize the remaining Magitek Legions, and prove that sometimes, the best way to maintain sanity against the horrors of war is to turn them into a joke.
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CURSE OF THE DRAGON FLAMES

CURSE OF THE DRAGON FLAMES

CURSE OF THE DRAGON FIRE is a dark fantasy romance about Hazel, a poor human girl chosen as a ritual sacrifice to appease the cursed Dragon Realm. When she is brought before Prince Dravon, the dragon heir tasked with burning her alive, an impossible bond ignites between them and he cannot harm her. His failure shatters an ancient tradition and marks them both as traitors. Fleeing into exile, Hazel and Dravon uncover a terrifying truth: Hazel is not fully human. She is a rare hybrid of human, dragon, and witch blood, prophesied to either seal or awaken Vorthar, an imprisoned dragon-god whose power fuels the deadly curse known as the Inferno. As a ruthless priestess and Dravon’s power-hungry brother hunt her, war erupts between realms. When the dragon god is unleashed, Hazel must choose between power and love. By sacrificing her magic to save Dravon and imprison Vorthar forever, she breaks the curse at last. Hazel, once meant to die as tribute, rises as queen beside Dravon ending the sacrifices, uniting two realms, and founding a new era born from forbidden love.
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GAME9INE- THE GOD RANKING SYSTEM

GAME9INE- THE GOD RANKING SYSTEM

ScenarioSci-Fi
GAME9INE Mobile potable ear Gear company. Game 9INE brings the virtual world into reality. you can see cartoon characters walking on the street, faires etc April 2024. The company release the first game The story line of these was that the king of Eurupia has a daughter who was spirited away into the demon lord's world. The king's orders his knights, guilds and all Military to defeat the demon lord and bring back his daughter. His daughter was never found and the demon lord was killed however that demon lord was the son of Satan. No 2024 The version 2 of the game story is that Lucifer's and his army returns for revenge his son on Eurupia. The game promise to be streamed live around the world and a gold coin for any monster killed is a million. Tommy Ryan, son of billionaire Tech lost his wealth and everything in a car accident planned by his uncle. He saw the face of the killer and he must avenge his mother's death. Crippled and the only way out of their situation his surgery and the game. He enters the game with his father,Eric, his best friend Jerry Tobi along millions of players. They soon discovered that the army of Satan in the game where real demons from hell who has taken the form of Npc and Monster game Characters any body who dies with in the game. Their soul is lost forever and the demon takes over their body and mind and able to walk in the real world. The only way to escape from the death game is to save the Inventor of the game DAVID MARK trapped with in the game. Join these young heroes as they clear 9 death stages of different worlds and setting to win the game.
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EMPIRE OF CHANCE

EMPIRE OF CHANCE

In a world where magic is the ultimate corporate currency, one man's ability to bend probability could either save the city—or burn it to the ground. When billionaire CEO Alex Thompson survives an impossible car crash, he awakens with a dangerous gift: the power to manipulate probability itself. In the neon-drenched streets of New Eden, where corporate empires are built on ancient magic and reality bends to those who control it, Alex's newfound abilities make him the most valuable—and hunted—man alive. But when he discovers his trusted assistant Maya is actually a witch sent to monitor him, everything shatters. She was his warden, not his ally. Now, as a malevolent cabal called the Architects emerges to exploit his powers and collapse all probability into one predetermined fate, Alex faces an impossible choice: trust the woman who betrayed him to save humanity's free will, or embrace absolute control and become the monster everyone fears. In a deadly game where trust is illusion and control is corruption, Alex must learn the hardest lesson of all—true power isn't bending fate to your will. It's having the courage to let go. The fate of New Eden hangs in the balance. And the probability of survival? Impossible to calculate.
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The Last Celestial Tamer

The Last Celestial Tamer

On the night he was born, the stars vanished for thirteen heartbeats. The powerful Ashcroft Covenant declared the child cursed and erased every record of his existence. His mother disappeared before dawn, branded a witch who had betrayed the Sacred Orders. For eighteen years, Lucien Ashcroft survives inside the very household that despises him. Treated as a stable boy instead of noble blood, beaten by servants, mocked by cousins, and blamed for every misfortune, he grows up believing one truth: His mother abandoned him. During the Kingdom's Soul Familiar Ascension Ceremony, the Ashcroft family publicly strips him of his name. They expect him to awaken a weak spirit. Instead...The ancient altar cracks open. The moon turns black. Every mage in attendance falls to one knee as an impossible being descends from another realm—A celestial executioner once erased from history. A creature forbidden by both Heaven and Hell. As kingdoms scramble to claim or destroy him, Lucien begins uncovering terrifying secrets. His mother wasn't a traitor. She was protecting the world. And the Ashcroft family... They sold humanity's future for power. Now the boy they discarded will become the calamity they fear most.
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ELLIOTT'S QUEST: A Relicbound Adventure

ELLIOTT'S QUEST: A Relicbound Adventure

The world of Vaeloria, once held together by the ancient Sigils — symbols of balance and light. Now, the Sigils are broken, and magic bleeds uncontrollably into reality. Kingdoms crumble, skies fracture, and ancient gods whisper through dreams. Main Characters: Auren Kael — The “Lightless Paladin.” Once a hero, now cursed with the mark of the Broken Sigil. Haunted by guilt and burdened by destiny, he seeks redemption in a dying world. Lyra Venn — A rogue scholar who deciphers lost runes. Brilliant, sarcastic, and hiding her connection to the gods themselves. Corren Vale — A mercenary prince exiled from his throne. Loyal to Auren, but driven by vengeance and secrets. Eira Solen — A young witch born under a dying star. Her uncontrolled magic may either restore the Sigils or end existence. The Veiled One — A shadowed figure guiding (or deceiving) the heroes. Their true motive is unknown. For ninety-nine chapters, the heroes journeyed across continents, piecing together fragments of the Sigil of Dawn — the last hope to restore balance to Vaeloria. Armies have fallen, friends have died, and gods have wept. Now, in Chapter 100, the final war begins. The heroes stand before the Gates of Dusk, where the last shard lies — guarded by a forgotten god who remembers every sin they’ve committed.
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