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A tale of Magic
A story about a world where the ability to wield magic is suddenly literally granted down to the world from the sky, granted down from an unknown place beyond the sky with a single statement left reverberating in the minds of those who received the blessings, "There's a reason for such power to be handed down..."
Basically something like a slice of life novel with elements of magic intertwined with it. Depicts the story of the growth of a young boy and his few friends from the final year of high school.
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Leading the 300 Barbarian Warriors
A crown of ash. A throne of blood.
When the merciless Overlord Malakor butchered his father and shattered his clan, he thought he had extinguished the royal line. He was wrong. Fueled by a decade of burning rage, Prince Ragnar returns from exile to the brutal northern wastes. He has no crown, no mercy, and no kingdom. All he commands are the 300 fiercest, most bloodthirsty barbarian warriors ever to walk the earth.
As Ragnar carves a trail of carnage toward Malakor’s fortress, a deeper agony haunts his steps: the ghost of his younger brother, ripped away during the slaughter. Is the boy rotting in an unmarked grave, or breathing as a captive?
Ragnar will tear the realm apart to find the truth and paint the snow crimson. He isn't marching to reclaim a throne; he's marching to erase an empire.
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The Lazarus Job
When Victor Lazarus, the world's most powerful art broker, dies suddenly, the international art scene holds its breath. For decades, Lazarus built an empire not by owning the world's rarest masterpieces, but by exhibiting them—Monet, Van Gogh, Rembrandt, Da Vinci, Hokusai, and more. These works, entrusted to him by the world's wealthiest collectors, turned his gallery into their stage: where masterpieces drew crowds, prestige, and profit, until the moment the owners chose to sell.
Now, with Lazarus gone, the curtain is rising on the greatest auction of the century. Twelve priceless works, each carrying centuries of history, are set to leave his gallery forever. For the elite, it is a chance to claim cultural immortality. For the press, it is a spectacle without equal. For one crew of six, it is something else entirely.
They see more than paintings under glass. They see a once-in-a-lifetime fortune, one last performance of Lazarus's legacy, only rewritten in their favor. With few months to prepare, outthink security systems, staff rotations, and every eye that will be watching. Few months to pull off a heist that would shatter records and rewrite history.
But art has a way of ensnaring those who covet it. In the chase for fortune, the question is not only whether the heist can succeed, but whether Lazarus's legacy will be honored, betrayed, or reborn in the shadows.
The Lazarus Job is a razor-sharp thriller of art, ambition, power, and the dangerous game played where beauty and power collide.
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VOID FORGE: RISE OF THE NULL BORN SOVEREIGN
In a galaxy where ancient magic fused with deadly AI tech, the Convergence left everything broken. Void spores twist people into nightmarish mutants. Planets die in silence. Empires fight over scraps of power.
Dex Taylor is a nobody. A Nullborn scavenger with zero magic in a universe ruled by it. He survives by scavenging ruins, dodging infected hordes, and never trusting anyone.
One wrong raid changes everything.
He bonds with a forbidden Eclipse Core. It awakens a hybrid power inside him: plasma upgrades, rune-forged rage, and a path to godlike strength. Every fight makes him stronger. Every level risks turning him into the monster he hunts.
Now factions across the stars want him dead or captured. Corporate hunters. Fanatical knights. Ancient AI gods stirring in the dark.
Dex gathers a crew of fierce women who become more than allies. They fight side by side through zero-gravity duels, collapsing arcologies, and boss battles that shake worlds. Bonds form in blood and fire. Tension simmers between them. Power grows. Secrets deepen.
But the Core whispers. Corruption spreads. And somewhere out there, a woman waits who is always one step ahead. Untouchable. Unyielding.
Will Dex rise as the Sovereign who saves the galaxy? Or become the void that ends it?
Explosive action. Relentless progression. Bonds forged in chaos.
One click and you're in the fight.
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The Origin of A Necromancer
When the world encountered an apocalypse in the year 2678, demons and evil spirits Rose and dominated the universe, they captured humanities genius, killed and rendered everything on Earth useless. Earth remained a barren and desolate place in all sixteen Galaxy. However, when a child was born through the concept of Death itself, even the underworld feared his descent.
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Beyonders of the world
What do you think when you get reincarnated in novel or game that you love?.
It's a frequently asked question to people in my world.
Life there may be beautiful like fairy tales. Live as a hero and save the world. Isn't that amazing. many say that living in the stories we love is better than living in the real world. It's a wonderfull place to run from reality itself.
It must be thrilling isn't it. Or maybe you will get exited, maybe disappointing. Who knows.
Ivo Graham wakes up in the world of 'Destiny' he has been playing for 10 years. In a world ruled by the strongest, a world full of unknown undercurrents.
Regressors who want to save the world, transmigrators who want to return to their home, and reincarnators who compete to be the best in this world.
Stuck between all of them. Ivo Graham set a resolution in his heart.
In a new world, beyond what known and unknown. I Will survive according to my will.
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The Last Moon of Eldervale
Alden, a teenage boy from the quiet village of Greywood, watches his life collapse in a single night when a massive werewolf army attacks without warning. His girlfriend Mara is slaughtered before his eyes, and his knight-father dies defending the village. By dawn, Greywood is gone, and Alden is the only surviving member of his family.
Broken and desperate, he joins a band of knights fleeing to the capital to seek help. Among them is Rowan Vale, a legendary warrior whose strength becomes Alden’s only anchor. But their journey turns into a nightmare.
Seeking shelter, the survivors reach a nearby village only to discover it trades human captives to the wolves in exchange for safety. A bloody battle follows, leaving only Alden and Rowan alive. Rowan is gravely wounded and sacrifices himself to buy Alden time to escape.
When Alden reaches the capital, he finds it already overtaken by the curse. The king has allied with the Wolf King, planning to transform the entire kingdom into wolves he can control. Alden attacks the king, but the wolves capture him.
In a dungeon, Alden finds Rowan still alive but tortured. The Wolf King forces Alden to choose: join the wolves, or watch Rowan die. Alden resists until Rowan screams in agony and finally breaks. He agrees to transform.
A monstrous new power awakens in Alden. He becomes a werewolf stronger than any before him. He breaks his chains and destroys the cursed capital.
At dawn, Alden returns to the ruins of Greywood, places the Wolf King’s head on the altar, and ends his own life to break the curse forever.
His story becomes legendary tale of a boy forged into a monster by grief, and redeemed by the choice to end the darkness himself.
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THE DEVIL'S FRUIT
Aric Blackthorn is cursed by a power that loves him too fiercely, a psychic leviathan with no respect for boundaries—a Devil’s Fruit that warps flesh, mind, and fate. When House Blackthorn is torn apart by ancient betrayals, Aric must master psychic warfare and arcane combat to survive. But the power inside him hungers, and if he gives too much, it might devour everything he holds dear. Devil’s Fruit: I Couldn’t Evolve is a brutal, sensorial journey into love turned monstrous, where sarcasm scythes through blood‑dark magic and each spell is a promise of beauty and violence.
Aric Blackthorn awakens in the ruined halls of his ancestral keep, the psychic presence of his Devil’s Fruit thrumming in his mind—a beast that speaks in riddles and carves runic fractures through reality. Determined to reclaim his legacy, he forges uneasy alliances: Seris the shadowsmith, Vira the mercurial envoy, and Kael the steadfast guard. Every encounter sparks a battle of senses and strategy—color‑bleeding mana webs, sigil‑etched swords, psychic pressure like thunder in the veins.
As Aric climbs the ladder of power, House Blackthorn fractures under envy, and rival factions—Elowen’s hollow‑vein cult, Garrick’s iron‑sigil enforcers, Thane’s dread‑spiral cabal—seek to claim the psychic core within him. But when his psychic companion Lysander whispers that love is the greatest threat, Aric must choose: let the fruit consume him, or turn its monstrous devotion into salvation. Sacrifices will bleed sincerity, sarcasm will break bones, and comedy will red‑raw the absurdity of power.
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DEAD MAN'S JOURNEY
High in the sky, I stood above everyone!
Looking down on the destruction brought by me!
Necessary it was!
Needed it was!
Only after Chaos will the Order arrive!
The story begins with "Once upon a time"!
But ends once the villain dies!
What I need is peace!
Not the vengeance!
What I seek is a path!
To the glory, a step me!
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Mortal Earth!
A planet similar to our Earth but a little backward in terms of technology.
Instead, they have energy in their body with which they can perform magic.
But not everyone has the ability to understand and use this energy.
In the history of Mortal Earth, there are Seven Wonders which were created by the strongest humans.
Their wishes and dreams were what structured these Seven Wonders of the world!
A guy died under the collapse ceiling, and is transmigrated there.
With full of adventure started by owning one of the Seven Wonders of the World, will he be able to find out his true goal in life?
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An Original by the author---
Many things that will happen in the novel is pure imagination and not related to the real world.
Update- One chapter every 24 hour
Also, english is not my main or second language.
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Adventures of the Crown: The Noble Bandit
***Book 2 in the Adventures of the Crown series***
Nelson Whitefield, a man with a darker past than most, finds himself the new noble head of the Whitefield land. You might think being a noble he has it all, money, fame, subjects... but all he has is an old farmhouse and some pigs. He is a nobleman in name only. His mission, like it or not, find who his late father was in debt with and lure them out to get to the bottom of the current slave trade going on under the nose of the crown. To do so, he recruits some old friends from his life of crime and together they get into a sea of troubles.
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