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BLOOD GIFT
In a grim world defined by the tyranny of five Blood Houses, Jon and his Outlander mercenaries, The Shattered Fang, survive by stealing, fighting, and relying on his impossible gift: Perfect Mimicry.
But when their youngest sister, Mercy, is kidnapped and forced to be the prophetic weapon of the zealot House Orsaan, the Fang is thrust into an impossible quest to save their family.
As the continent fractures into all-out war pitting kings against priests and assassins against warlords Jon's power unexpectedly draws the attention of every faction. His ability to mimic and master the sacred Blood Gifts of the Houses is not just a talent; it is an anomaly that threatens the very foundation of their control.
Hunted by the immortal fanatic Valthorn and the desperate Hollow Legion, Jon must confront the true, terrifying origin of his power a heritage that the Houses committed genocide to bury before the war, the secret of his lineage, and his own desperate quest to save his sister tear their world apart.
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SCREAM!!!
Cedric Rivers has always escaped into his sketchbook — drawing deadly worlds, monstrous games, and a darkly beautiful villain named Baran.
But when heartbreak drives him to throw his journal into a strange halo-shaped bin behind school, his fantasy doesn’t just vanish — it comes alive.
The next morning, a red storm rolls over Alder High, sealing 500 students and teachers inside. The gates slam shut. The classrooms twist into battlegrounds. And a familiar voice welcomes them:
“Welcome to the Survival Game.”
Every game demands a sacrifice. Every rule is written in his ink.
Now Cedric must face the twisted world he created — and the gorgeous, terrifying game master who calls him Creator.
To survive, he must play.
To win, he must destroy the story he once loved — before it destroys everyone he cares about.
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STAR-TRAIL BETWEEN US
[BOOK 1 OF HOLY STAR]
Set in a world where the most powerful continent is ruled by the most powerful nation, and the most prominent symbol of grand power there is the Temple of Wisdom.
Etanai Bazu, a nobody from the slums of Stell City, received a gift from the most powerful celestial, The God of Scriptures, through a life-altering experience that left him with an unstable mind.
Along with four A-list military trainees: Chad Bravo, Cassandra Rayer, Bava Edward, and Garu Chanti, Etanai became a Holy Warrior to the priestess of the Temple of Wisdom.
While dealing with a deranged mind and an uncontrollable power, Etanai is dragged into a journey entailing friendship, alliances, and enemies; dealing with trauma and healing them; trust and betrayal in relationships; the pros and cons of fame; dirty politics in the sacred temple…… then there’s love.
The newborn warrior couldn’t fight against the pull of Forbidden Love, not if Priestess Eshya was involved.
(Note: bXb and gXg characters.)
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The godLeveling System in a godless world
It sucks being a shut-in Neet. You play video games all day long, you have no real friends, you gained horrible weight and you're a hopeless virgin. Sooner before you know it, life gets really boring and lonely.
Such was the life of Arthur. In his mid thirties, he realised his life lacked meaning. He was bored and wanted something new.
That night he shut his eyes to sleep and never woke up. When he woke up, he found himself in a different world.
In this world, there are no gods nor heroes. The demon King ruled the world with an iron fist.
Without gods the world wouldn't function.
Arthur gained the rarest system of all time—The godleveling system.
His only goal is to level up to become a god but the demon King knows something that Arthur doesn't know.......
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Vibranium: Agent 007
A young brilliant NASA astronaut who is determined to find an outer space substance capable of turning ordinary humans into humanoids. He called it vibranium.
After proposing the research to NASA, it was rejected without any further ado(delay). As if it was trash.
He resigned out of anger; however, the zeal to fulfill his dreams kept burning in his heart.
Five years of building up his agency from scratch.
Ten years of failed experiments on project Vibranium.
He almost gave up on his dreams…not until 'Brendan Omar' came into the picture.
A talented VR(Visual reality) gamer named Brendan Omar has made quite a show in playing VR games and is considered one of the best in the United States.
He has no idea he's being watched by this ambitious QASA(Quantum Aeronautics Science Agency) for a long time.
Brendan is now part of their plan.
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Calamity In The Another World
Thomas Winkler, a 21-year-old young athlete who is very passionate about his talent in sports and has made many achievements and is able to compete with star players who have a wealth of experience. He earned the nickname "Rabbit Jump" after successfully jumping that reached more than 3 meters.
Unfortunately, Winkler's career was threatened when chaos ensued during the final match. He gets a lot of foul and cunning games from the enemy, until he is taken away by his mother when the atmosphere in the stadium gets hotter.
A few hours into the chaos, Winkler decided to heal his head and heart wounds by soaking in hot water. Inadvertently, a violent rumbling startled him who was closing his eyes in the water. At that time, he was unaware of bouncing into a world he had never imagined before and the many disasters in that world would follow.
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Sovereign of Forbidden Spirits
In a civilization ruled entirely by Beast Tamers, social status, political authority, wealth, and survival are all determined by the spirit beast one awakens during the sacred Day of Summoning.
Weak beasts condemn people to lives of humiliation. Legendary beasts create kings. Divine beasts shape empires.
Jesse Fletcher, a poor orphan from the slums of Ashveil City, dreams of escaping the misery that has suffocated his life for years. But on the Day of Summoning, his awakening becomes the greatest humiliation in the city's history.
While noble heirs summon terrifying elemental dragons, celestial wolves, and ancient war beasts, Jesse awakens a dying creature rejected by the system itself—a malformed black beast covered in broken golden chains.
The elite call it a defect. The priests declare it cursed. The academy brands it worthless.
They force Jesse to either destroy it or live forever as the city's shame.
But Jesse refuses.
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Bloodline Of The Black Throne
Adrian Kelevra was supposed to die the night the underworld burned.
An explosion wiped out an entire Mafia family, leaving him as the only survivor. With no memory of the truth and every crime syndicate hunting him, Adrian becomes the most dangerous question in the underworld:
Who is he—and why does everyone fear the answer?
Quiet, calculating, and impossible to kill, Adrian rises from a nameless street ghost to a ruthless enforcer. But the deeper he climbs, the more he realizes someone has been guiding him from the shadows… and that the blood in his veins is tied to a vanished dynasty feared by all—the Black Throne.
Betrayal, secrets, and power games swirl around him as enemies fall like dominoes. Every victory reveals another lie. Every ally might be a trap. And every step closer to the truth pulls Adrian into a war he was born to end.
When the final mask comes off, the entire underworld will learn one thing:
A king can be forgotten—but his bloodline never dies.
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ROOM 49 IS CURSED
When Uche is assigned the cursed room, he expects the usual pranks and late-night scares—but what greets him is far more sinister. A mirror that reflects something darker than himself. Walls that tap in sync with his heartbeat. Voices that whisper his name in the dead of night. And a program designed not just to scare, but to break anyone who dares enter.
With the help of Seyi, his enigmatic roommate, Uche learns that the room chooses its prey—and once chosen, there’s no turning back. Each test brings him closer to the truth about the room, the mysterious “Program,” and the dark legacy of his own family. Now Uche must navigate fear, betrayal, and shocking secrets if he wants to survive. But the deeper he goes, the clearer it becomes: some games aren’t meant to be won. And some rooms… never let go.
In Room 49, fear isn’t just a feeling—it’s the only way to stay alive.
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Obelisk
Paul, a boy addicted to video games, was bored because he had finished all his games. After school he went to the store and started looking at them all. Until he found one that caught his attention. It had the particular name of Obelisk. The store manager didn't want to sell it, so in an oversight he changed the CD's and tricked the man into buying it. He is transported to another world where he must assume the role that the game gave him, which is not very good, because he has an almost miserable life. Due to his eagerness to level up he is punished and loses four of his five lives and is almost on the verge of death, because if he dies again, he can not return to the human world, he meets other players who help him but he discovers that the game is not easy to finish because it is a dark fantasy and anything can happen.
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