The Adventurer's Test

With the attendant's guidance, Verona and I enter through a large door, guarded by two menacing-looking sentinels. The guards request our Adventurer's cards, and we promptly present them, granting us entry.

As we step inside, I'm immediately captivated by the magnificence of the hall, or perhaps it's more aptly described as a vast expanse like a field. It sprawls out before me, teeming with an array of intriguing objects—weapons, gear, and peculiar equipment I've never laid eyes upon. Adding to the spectacle, numerous individuals engage in various activities within.

Some are engaged in sparring matches, while others leisurely mingle with adventurous-looking women. Some even dissect the bodies of formidable creatures. Countless happenings unfold around me, some defying explanation as the interior of the guild seems to defy the boundaries of space. Though my understanding of magic is still limited, as a former user of abilities, I discern the presence of spatial magic at play here.

Sudd
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