FOUR

So. So what to choose? More logical than a healer - he stands behind his backs, heels, buffaets and does not fight monsters. The lightness of being, as they say. Only here is a strong dependence on allies. I will not be able to extract anything myself in solo, and I will receive production on a residual basis, because others are at risk, and I am just support. If it weren't for the limited time and huge debt, I probably would still choose a healer, but for some reason I have to take a battle mage.

Make sure you select correctly, distribute the characteristics, enter a name, and confirm

Battle Mage:

Life points – 100

Mana points – 20

Physique – 1

Agility – 1

Spiritual Power – 1

Skills: None.

Magic Damage Modifier – 0.

Physical damage modifier – 0.

Magic Protection Modifier – 0.

Evasion modifier – 0.

The chance of a critical attack is 0.

Experience up to the next level of 0 out of 200.

Available points features: 1

So, then you can throw one point of the characteristic. Since I'm a magician, I have to be in spiritual strength, although I want to be in a physique, to lift mountains and bend the dead with my finger. Well, that's me figuratively.

After entering the name, I clicked on the confirmation, the screen blinked and disappeared. For a few moments, nothing happened, and I had already managed to get nervous, but then I was enveloped in blinding light and after a moment I disappeared. I froze in the middle of a large settlement. There

are many wooden houses, a large warehouse is visible, and the settlement itself is surrounded by a thick wooden wall with low towers. Men dressed in skin wander along the walls, spears in their hands, at the ends of which metal tips gleam dimly.

It's daytime, but the sun is covered by gray clouds that frown down, as if contemplating whether to rain or pity mortals.

A little to the side behind the houses you can hear the sound of metal.

- New or what? A voice rang out behind me.

I flinched and turned around. Next to me stood a short man, with slick hair, short antennae and gray sad eyes, dressed in a rough-sewn skin.

- Yes. Who are you?

- Alfred or simply Alf. I am in charge of the third checkpoint, Wall-Thack Corporation.

Hmm, the same one that Alex is a representative of.

- Um, can you tell me where...

 At that moment, a translucent call icon flashed before my eyes.

- What did you want? Alf asked politely.

- Nothing. Sorry, I need to talk to a friend.

- I understand, but if there are any questions, I'll be out of that warehouse.

He pointed to a large building. Next to it stands a small house, the entrance to which is guarded by two soldiers with swords on their belts. In addition to the already familiar clothes sewn from the skins, everyone has chain mail on top of it.

The man quickly headed for the house, inside of which, I have no doubt, there is a gate for exiting this world. I clicked on the call icon and a familiar face appeared.

- Hi Alex. I hope you didn't wait?

- I've already turned gray. What's been going on for so long? He asked with a laugh. - Okay, I see you have no trouble adapting. How do you like the world?

I looked around and took a deep breath.

- If it weren't for the spec menu, it might seem like I'm in the real world.

"So this is the real one, only in a different reality," he said with a laugh. - A Parallel World. How's that, eh? So, what class did you choose – warrior, archer? Knowing you, I can say that you would prefer to fight at long range.

- Guess what. I chose a magician.

His smile froze. I sensed something was wrong.

- Something is wrong?

- Have you chosen a healer? After all, a healer?

"No," I whispered with cold lips.

Alex's eyelids sank, he took a deep breath and then cursed loudly. For a good moment, I listened to his verbal flow. Finally he ran out of steam and only then tiredly asked:

- I hope you haven't distributed at least a point of characteristics?

- Distributed, in spiritual power.

Alex apparently did not have the strength to swear, so he just covered his eyes with his palm.

- Damn, because lunch was over and I had to run, I forgot to tell you what not to do. Tim, I have bad news for you. You chose the most useless class.

To say that this news shocked and upset me is an understatement. It felt like the ground had gone from under my feet.

- Maybe we can change it? I asked.

- It's impossible. Such a menu appears only when you first enter the fault.

 - Listen, is it that bad?

- Yes, very bad. All you can do now is use a "magic punch" – the simplest attack. It consumes 2 mana points. Given that your spiritual power is 2, it will take five hits to kill the weakest monster – a drop. And since mana regenerates at a rate of 1 point in 6 minutes, it turns out that you will kill one "drop" per hour.

He fell silent and I tried to digest the information. Drop. What kind of monster is this? Stop, that's not the point! The main thing is that he must be killed for a long time.

- If you even put a point in your physique, you could be sent to mine the ore. But to equip a pickaxe and be able to use it, you need 2 physique points.

He pondered. I waited patiently.

- What about magic? Maybe magic can roast someone?

- Ofcourse you can. How many spells do you have?

- Zero.

- Exactly. To use magic, you need to learn spells. There is a settlement here, but the cost of one book in the local magic shop is five thousand Zen. Zen is the local currency. With drops, you can knock out one or two Zen. The volume of mana depends on the level, and spiritual power only increases the power of spells and gives protection from spells.

- And if I were a miner...

- That could have leveled up to the second level in 3 days. And if I found a rare ore, the chance of falling out of which during mining at the lowest skill level is 0.5%, I would get so many experience points that I would immediately raise the level. In this world, experience points are given for everything. At least for killing monsters, even for crafting, even for finding rare items. Just the extraction of timber also increases your level. But, again, all this requires a tool, and the tool requires the necessary characteristics. Axe - 2 physiques, pickaxe - also 2. If you collect rare herbs - you need a sickle, and for it you need 2 points of dexterity. In short, Tim, you've picked out all the things you can choose.

There was another pause. It was as if a block of ice had formed inside me, which sank into the area of the intestines, creating a feeling of heaviness, combined with cold.

- Okay, what's done is done. Let's try to help you in some way. Maybe you can find a group of guys who will take up for a fee to rock you on monsters. Anem you to level, and send you to the mine, and then in six months you will collect a couple more LVL and get money, you look and you can buy a book with a spell. Don't grieve, let's get out. In general, I have a job, so I threw you a map with all the checkpoints, explored trails, small places with the designation of what monsters live there and which lvl.

- And what kind of settlement is this? I asked, noticing a small town on the map.

- It's the local town of Launt - from the ancient local language "the city of the beginning" or something like that. The locals don't particularly like us aliens, but they don't openly show hostility. If you go there, don't bother to smell anything, the local guard is 20 level, and even armed to the teeth. They cut you like God to a turtle, you won't even have time to blink an eye. If you want, you can go to the field a kilometer from the Lounge, there are just "drops" living there, you will beat them, you will practice.

- And a lot of them?

- Nope. Considering that before the second LVL you need 200 points of experience, and for the murder of one drop they give 1 point, then there is little sense.

Roughly speaking, 200 hours. If you beat 24 hours, it will take eight days to raise 2 level. It's not enough. Too slowly.

- However, there is one caveat. Drops collect everything in a row and often store things that cannot be dissolved, so it happens that something very rare can fall out of them. All in all, go and practice. I'm going to work, I'll get back to you in six hours. I will just end my working day, and there we will decide what to do next. I threw you a mini-manual on all aspects of the world that are known. Study it. That's it, until the evening.

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