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PHILIP SCOTT: THE LOST HEIR
Philip Scott's ordinary life spirals into chaos when he's framed for financial fraud by the powerful CEO Andrew Lane and his manipulative daughter, Jessica. Wrongfully convicted, Philip's world crumbles as he endures a harrowing 12-year prison sentence, grappling with feelings of betrayal and despair. Just when hope seems lost, an unexpected benefactor orchestrates his release, revealing a shocking truth—Philip is the long-lost heir to the colossal Aton Empire.Thrust into a web of luxury, deceit, and deadly secrets, Philip must navigate his new identity as Frank Aton. Under the stern guidance of his estranged grandfather, Barry Aton, he uncovers a dark conspiracy that links his past to the sinister machinations of Andrew Lane. With the aid of a dedicated private investigator, Clara Lewis, and armed with critical insider information from a loyal prison cellmate, Philip embarks on a perilous quest to expose the corruption that nearly destroyed him.In a high-stakes battle for power, revenge, and redemption, Philip Scott: The Lost Heir keeps readers on the edge of their seats. As alliances shift and deadly secrets are unveiled, one man's fight for justice becomes a pulse-pounding race against time to reclaim his legacy and bring his enemies to their knees.
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Dreamer in the Apocalypse
Welcome to Roshniar
Roshniar is a seemingly ordinary world, with a bloody history... like all worlds that bear the fruit of life...
Indeed it is ordinary save, for its one paculiarity...
Roshniar is a world that has known the touch of the gods, or so all Roshnians would have you believe...
Believe in their gods if you will, or not... it matters not...
For the day of change has come, in a different way from the ancient rights...
None could have been prepared for the day on which the Titanic God set his gaze upon their world...
Welcome to Roshniar!
A world in which the apocalypse has arrived... Great change awaits those who walk these lands where our journey begins...
And perhaps even their views of the gods will change forever... But that's a thought for another day...
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A/N: To all who join this is a High-Fantasy so buckle up for a long journey filled with world building and locations across the land and stars... and many a place you cannot yet fathom, if you aren't a fan of world building than this probably isn't the place for you, , it's going to be a long road and I hope to guide many a reader along this path filled with many a twist and turn.
And once more: Welcome to Roshniar!
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ELLIOTT'S QUEST: A Relicbound Adventure
The world of Vaeloria, once held together by the ancient Sigils — symbols of balance and light. Now, the Sigils are broken, and magic bleeds uncontrollably into reality. Kingdoms crumble, skies fracture, and ancient gods whisper through dreams.
Main Characters:
Auren Kael — The “Lightless Paladin.” Once a hero, now cursed with the mark of the Broken Sigil. Haunted by guilt and burdened by destiny, he seeks redemption in a dying world.
Lyra Venn — A rogue scholar who deciphers lost runes. Brilliant, sarcastic, and hiding her connection to the gods themselves.
Corren Vale — A mercenary prince exiled from his throne. Loyal to Auren, but driven by vengeance and secrets.
Eira Solen — A young witch born under a dying star. Her uncontrolled magic may either restore the Sigils or end existence.
The Veiled One — A shadowed figure guiding (or deceiving) the heroes. Their true motive is unknown.
For ninety-nine chapters, the heroes journeyed across continents, piecing together fragments of the Sigil of Dawn — the last hope to restore balance to Vaeloria. Armies have fallen, friends have died, and gods have wept.
Now, in Chapter 100, the final war begins. The heroes stand before the Gates of Dusk, where the last shard lies — guarded by a forgotten god who remembers every sin they’ve committed.
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DEAR CHEATED GIRLFRIEND, I AM TRILLIONAIRE HEIR
"A mutt like you really thought he could marry into our family?" Isabelle Carter sneered, tossing a box at Karvel Cross’s feet. His old belongings spilled out—along with the engagement ring he had spent months preparing for Mariya.
Laughter rippled through the room.
"Pick it up, stray," Vincent Langford mocked, swirling his whiskey. "That’s all you’ll ever be. A discarded pet hoping for scraps."
"Congratulations, Mariya," he said, voice eerily calm. "I hope your new fiancé doesn’t end up treating you the way you’re treating me.”
But the humiliation wasn’t over. Her mother called him a mutt, Vincent Langford, a smug rival, mocked his existence, and soon, Karvel became nothing more than a joke among the elite. A discarded man with no value.
What they didn’t know? The stray they cast aside… was a trillionaire heir.
Karvel Cross is no longer the broken man they once laughed at. With secrets deeper than the ocean and a past that refuses to stay buried, he’s about to show them all—Mariya, Vincent, and the entire world—that the man they underestimated is the one they should have feared all along. "Dear ex, I don't need you anymore."
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FUTURE OF ZEN
Our Main character is just a normal boy who don't like to study.
One day something happens and he goes into a different world he goes after the incident that falls upon him, our main character who never would have thought he will be brought to a alternate universe that exist.
He even knew about.
Just seen in comics and cartoons, now he has become a part of it.
He is not sure what is happening but have to go along the world and learn the things of this world to be successful.
Never seen challenges knocks on the door everyday and he have to deal with them just as the days keep on passing by.
this is a new adventure for him in the world where common knowledge of his and common sense is senseless because in this word of supernatural abilities which he have to learn no be great or he might not even survive to see the next day.
the world that goes in front him want him or don't want him in the world.
So dive into the world of "ZENTAR", ruled by one of their king " MARCUS LUKT " who is supposed to be the real king though.
Who maybe the king but is bound by some external forces.
THAT IS THE GREAT DEMON KING
" KIRMADA "
is it what our hero has to face or something even dangerous exist that will be faced by our warrior.
To know how our young boy handles thing, hope in and ride the tides with me.
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Screams from the Abyss
In the world of Thalassia, where some are born with extraordinary abilities, Jack Craig was an elite operative tasked with bringing down a nefarious group sowing unrest. On a solo mission against these elusive forces, he encountered something far beyond imagination - an event that cost him his life.
Now, Jack's son Jayden, a 16-year-old who has yet to awaken any powers, is thrust into a realm of despair. The truth behind his father's mysterious death lies shrouded in a world of incredible dangers that Jayden seems ill-equipped to face. As an ordinary teen without abilities, how can he hope to find the secrets that led to his father's demise?
Driven by a burning need for answers, Jayden must embark on a treacherous journey that will push him to his limits. In a reality where the extraordinary is the norm, he must find strength within himself to confront forces that defy comprehension. With every step, he risks uncovering truths that could shatter his understanding of the world he knows.
Jayden's quest is not just a search for justice but a fight for survival in a world where the line between the possible and the impossible has been erased. Can an awakening unlike any other be sparked within him, or will the truth about his father's fate forever remain out of reach?
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Nexgenesis: The System's Sin and Sovereignty
In the global calendar year 2087, the world did not collapse... it calcified.
Society is split between the towering skyscrapers of the wealthy and the filthy slums where honest labor barely buys life. For Ray Anne, this system is a cruel trap: his fierce morality prevents him from acquiring the huge sums needed to save his ailing mother, and his only hope lies in the virtual realm known as the Second Reality.
His escape arrives through a debt: acquiring a state-of-the-art Link Gear from the city's powerful Governor in exchange for nearly 13 million Credits and a looming employment contract.
With his mother's fate hanging on a one-year deadline, Ray Anne dives into Nexgenesis, only to be immediately thrown into a geopolitical nightmare disguised as a tutorial: [Resolve the conflict between two species].
To survive and succeed, Rayanne weaves between ruthless action—such as calculatingly incinerating the newborns of the Blockheads to earn skills and strategic alliance, befriending the outcasts and the like.
He must leverage his intellect to control the war between the grotesque world and the simple-minded Brickheads, a conflict he accidentally escalates into chaos.
Follow Ray's urgent race against the clock as he leverages the virtual world's economy and its fantastical politics to conquer a debt that is almost his life's worth, striving to pay for his freedom and secure his mother’s salvation.
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Welcome to the Games
From Erwin Wickison
I never asked to be here. One moment I was living my life, and the next I was dragged—along with millions of others—into a place ruled by a system that treats us like pieces on a board.
Every Game is built to break something, whether it’s a body, a mind, or the small parts of myself I keep pretending are “good.”
I’ve watched people die. I’ve watched people change. And I know I’m changing too.
I just hope there’s something human left in me by the end… if there’s even an end.
WARNING.
This book contains smut, psychological decay, moral collapse, human intimacy twisted into survival, and a variety of horrors that do not wait for your permission before sinking into your mind.
It will not hold your hand.
It will not apologize.
And it will not stop once you open it.
If you continue, you’re choosing to step into a sequence of events designed to peel apart the comfortable assumptions you rely on to feel “safe.”
Some of you will be fascinated.
Some of you will be disturbed.
Most of you will not remain the same.
I’m not here to reassure you.
I’m only here to tell you one thing:
Whatever you think this is, whatever you think you know… you don’t.
And once you begin, you can’t go back.
— Welcome to the Games
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The Church Ultimate Edition
In the foreboding realm of Vesperia, Daniel Solace, a valiant combatant, emerges as the protagonist within the Order of the Church. This militaristic organization, akin to a court order, operates under the Holy Father and 14 royal families, each aligned with a knight of the White Order. Their purpose is twofold: to prevent the escape of the seven deadly sins and thwart the agents of the apocalypse—the ominous Four Horsemen—intent on unraveling life itself.
As Daniel delves into his role within the Church, the sacred halls become a battleground for the interplay between faith and darkness. The Chosen Blades, including Daniel, embark on perilous quests to retrieve relics hidden within the churches—artifacts echoing forgotten heroes and cataclysmic events. These relics hold the key to shaping destinies and standing against the malevolent influence of the looming apocalypse.
However, not all within the Church's ranks are righteous. Hidden cults and covens exploit the vulnerability of the faithful, weaving a sinister tapestry that threatens the delicate balance between hope and forbidden knowledge. Unholy abominations, born from the twisted sorcery conducted within the sacred walls, further challenge Daniel and his comrades as they navigate the treacherous paths set before them.
In Vesperia, Daniel Solace's journey unfolds against the backdrop of a looming apocalypse, where the Church's military might, the enigmatic relics, and the Chosen Blades become the last line of defense against the impending doom orchestrated by the Four Horsemen and the looming specter of the seven deadly sins.
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The God of Ruin’s Pocket Change
After losing his job, his apartment, and the last bit of hope he had left, Ethan Cole finds a single dollar lying on the ground—his final piece of pocket change. But the moment he picks it up, a strange message appears before his eyes: [System Activated: The God of Ruin’s Pocket Change.] The system tells him the coin in his hand doesn’t belong to an ordinary person. It belongs to the God of Ruin, a being so powerful that even thousands of dollars mean nothing more than spare change. With the system’s power, Ethan can buy things worth tens of thousands using just one dollar, acquire companies with a few coins, and manipulate fortunes across the world. But every purchase follows one terrifying rule—for every gain Ethan receives, ruin must fall somewhere else. A billionaire might lose everything overnight, corporations could collapse, and entire markets may crash just to balance the price of his fortune. As Ethan rises from a broke nobody to a man who can shake the global economy with pocket change, he slowly realizes a horrifying possibility: he may not be the one controlling the system. Instead, the God of Ruin might be using him, and every coin he spends could be buying the world’s destruction.
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