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NEXUS TRIAL: The Rise of Liam Parker

NEXUS TRIAL: The Rise of Liam Parker

System, Game, Action, Fantasy, Urban Adventure. Liam Parker is just a broke teenage boy from a poor family, bullied at school and crushed at home. After losing his father, he and his mother are treated like dirt by their own relatives. When his greedy uncle and cold grandmother try to sell their only home, Liam finally snaps but he’s powerless. That night, everything changed. He receives a strange invite to a new online game called Nexus Trials, created by a mystery organization known only as The Nexus. All he has to do is wear a strange wristband—and suddenly, he’s no longer in his world. He’s on a never-ending bridge… with ten thousand other players. When the bridge starts breaking apart, panic breaks out. Only 2,578 make it to the other side. Then a voice speaks: “Welcome to the Nexus. This is not just a game. If you die here, you die in the real world.” From now on, Liam must fight to survive through 10 brutal levels filled with monsters, mind games, and player-vs-player battles. Each level is harder. The rewards are great—but so is the risk.
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THE MAFIA’S FORGOTTEN SON

THE MAFIA’S FORGOTTEN SON

Cast out as a child, betrayed by blood, and erased from his father’s empire—Adrian DeLuca was never meant to return. To the mafia, he was just a bastard, a mistake, a ghost better left in exile. But ghosts have a way of coming back. Now a cold and calculating lawyer with nothing to lose, Adrian returns to the city that abandoned him. He doesn’t come with guns blazing—he comes with something deadlier: a mind sharpened by years in the shadows, an unshakable will for revenge, and the hunger to tear down the empire brick by brick. His half-brothers rule the DeLuca syndicate with arrogance and cruelty. His father sits on the throne of blood, untouchable. But Adrian knows their secrets, their weaknesses, their sins. He will turn allies into traitors, rivals into pawns, and enemies into stepping stones. Every courtroom victory, every hostile takeover, every life ruined brings him closer to his endgame. But power has a price. The deeper Adrian dives into the underworld, the more dangerous the game becomes. Enemies close in, the law hunts him, and even love becomes a weapon aimed at his heart. In a world ruled by loyalty and blood, Adrian must decide: Will he reclaim the throne as the true heir… or burn the entire empire to the ground and bury his family with it?
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Seconds To Zero

Seconds To Zero

In Neo-Veridia, time isn’t money. It’s life. Nineteen-year-old Evan is an anomaly. In a city addicted to the dopamine rush of The Exchange—where a roll of the dice can win you a decade or kill you instantly—Evan never gambles. He works. He saves. He survives. He is the only person in the slums with a serious face and a "clean" wrist. But the House always finds a way to break you. When his father is struck down by a rare, fatal glitch in his Life-Clock, Evan is handed a death sentence in the form of a bill: 50 Years. Due in twelve hours. With no collateral and time ticking down, Evan is forced to break his one rule. He enters the neon-soaked underworld of high-stakes gambling. But as he sits at the table, surrounded by desperation and sharks, Evan realizes something terrifying. He isn't just lucky. When he looks at the spinning wheels and shifting cards, he doesn't see chance. He sees math. He sees trajectories. He sees the future. Evan is about to play the most dangerous game in history. He isn't just playing for his father’s life anymore; he’s playing to bankrupt the system that enslaved humanity. The odds are one in a million. Evan likes those odds.
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Siren's debt

Siren's debt

MATURE, dark psychological thriller, slow burn. Alex Dane was a broken prisoner, a man betrayed by his own blood and left to rot in the shadows of Indore. His life was supposed to end on a desolate shore, a victim of his uncle Vikram's sadistic greed. But death was only the beginning. When Alex's blood touched the ancient sands, it awakened "The Driva"—a sentient, cold-blooded bio-system that doesn't just guide him; it craves his Royal Plasma. Now, Alex is the last hope of a dying aquatic civilization, but power comes with a price that is as intimate as it is terrifying. As he vanishes into a 365-day survival hell in the impenetrable rainforests, he realizes he is the Eighth Descendant, and his DNA is the only key to restarting a forbidden species. The Game of Two Obsessions Alex is no longer the hunter; he is the most coveted prize in two worlds. He must descend into the deepest trench to perform a forbidden ritual with the Lurking Empress—the frozen, "dead" Queen of the Mermaids. Can he survive the deadly obsession of two rival princesses? Or will he lose his humanity to become the cold-hearted father of a species that will reclaim the Earth?
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An Immoral System Chose Me

An Immoral System Chose Me

Satya’s life was already boring. But then, a 'System' appeared, forcing him to become the hero in a cliché *manhwa* story that he despised. Instead of saving the world, Satya is preoccupied with finding ways to disable pop-ups, exploit system bugs, and prove that real-world logic is far more effective than the sword Excalibur. Prepare for an unheroic adventure, packed with sarcasm, and an epic resistance against narrative destiny. Can an average employee destroy the genre from the inside out?
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The Apollo Twins

The Apollo Twins

Golden_EssenceUrban
In the shadowy underworld of Manchester's college fraternities, the Blackwell Twins reign supreme. Ethan, a combat prodigy with the scars to prove it, and Alexander, a brilliant strategist with a moral compass that spins like a roulette wheel, have built an empire on force and cunning. Known to the criminal underworld as "The Apollo Twins," they find themselves indebted to a ruthless Russian mobster when a high-stakes gamble backfires. With time running out and enemies at every turn, the twins must navigate a labyrinth of deceit, betrayal, and hidden agendas. As a relentless detective closes in, drawn by a dangerous attraction to the very man she's hunting, “The Apollo Twins” will risk everything to stay one step ahead in a game where losing means death.
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My Gambling System: Chaos Engine

My Gambling System: Chaos Engine

In Sanctum, luck isn't random; it’s engineered. The elite pay for probability enhancers, while the poor rot in the "Zero District," slaves to statistical irrelevance. Joseph Vance is a "Null." A data-analyst who crunches numbers for the underworld but refuses to gamble. He believes in cold, hard math, not the rigged games of the House. But when his sister, Elara, is seized by the "Debt Collectors" for "organ collateral" on their father's unpaid loans, Joseph is forced into the glitzy, neon-soaked arenas he despises. Out of options, he challenges a Sector Boss to a game of high-stakes probability. He loses. Badly. Beaten and thrown into the city's disposal chutes, Joseph lands in a graveyard of discarded tech. Broken and dying, his blood mixes with a prototype military chip rumored to be a myth: The Chaos Engine. [System Booting... Neural Interface Linked.] [Protocol: Entropy Exchange Active.] Joseph doesn’t get magic. He gets a processor capable of hacking the probability of the physical world—but the fuel source is his own biological decay. He can force a lock to open, a bullet to miss, or a card to turn, but every manipulation accelerates his cellular aging. To save his sister, Joseph must bankrupt the House. But in a game where he trades his youth for luck, the question isn’t if he’ll win—it’s if he’ll die of old age before he can cash out.
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Player Zero:No Exit

Player Zero:No Exit

Jack is eighteen, parentless, and invisible to the world. He sleeps under broken bridges, eats when he’s lucky, and survives by staying unnoticed. In a city obsessed with strength and success, Jack is nothing too weak to matter, too poor to be missed. That’s why he’s chosen. One night, Jack is kidnapped and sold into a secret experiment. When he wakes up, reality is gone replaced by a living video game world where stats decide worth, monsters hunt players, and death is permanent.
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Shadows Of Innocence

Shadows Of Innocence

What begins as a dream vacation shatters when customs uncovers a deadly device planted in his bag. Framed as a terrorist mule, he flees with a masked rogue operative who neutralizes the threat but reveals a far greater conspiracy: self-replicating nanites capable of enslaving entire worlds. Hunted across stars, from jungle safehouses to orbital stations and forsaken nebula voids, an ordinary man must become a shadow warrior to stop a silent apocalypse. Trust is a luxury he can no longer afford, yet his only hope lies in the woman who once served the enemy.
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Healer Class False Talent

Healer Class False Talent

Dian ArmayGames
Humanity's world is advancing at a breakneck pace. All citizens are housed in a city named Gaia Union, which serves as a residential center. A machine malfunction occurred at the time, resulting in the emergence of various portals. The monsters sprang forth from the portal. They are going to annihilate humans. Humans have been looking for ways to survive ever since. The study's findings yielded a substance known as acid rank, which can cause humans to improve their abilities. Humans can advance to the next level by combining a level indicator bracelet. Humans have taken turns hunting monsters since then. The hunters banded together to form a guild. The dungeon is under the control of the government in order to maintain order. Transactions took place gradually, until the majority of the dungeons were controlled by private parties. The hunters were required to pay a fee to the dungeon owner as well as fees. Hunters' activities gradually came under the control of large corporations. The hunters were completely controlled by capital owners, who gradually gained control of nearly half of the government system. Decades have gone by. The world has been rearranged. Influential people are becoming wealthier, while the poor are becoming oppressed. Farn, alias Paran, is a member of the oppressed. His mother was detained by the employer for some reason. Farn had to pay the price for his mother. That's why he was forced to join the hunt. He wants to be a warrior class. He became a member of a small guild. Unfortunately, the acid ratings are uneven, thus the class is not perfect. He also appears to have entered the healer class. Can he save his mother? Or did he die first when he entered the dungeon? Or did he become the king of hunters?
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