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Game Of Arcana
[Welcome to the Game Of Arcana]
[First Wave "I Am Arcana"]
[Find one card scattered across this island!]
Adam Lockwood found himself mysteriously participating in a life and death game. With no memory of the past, no knowledge of the game.
"Game Of Arcana"
A game involving twenty-two major arcana cards.
Cards:
0- The Fool
I- The Magician
II- The High Priestess
III- The Empress
IV- The Emperor
V- The Hierophant
VI- The Lover
VII- The Chariot
VIII- Justice
IX- The Hermit
X- The Wheel Of Fortune
XI- Strength
XII- The Hanged Man
XIII- Death
XIV- Temperance
XV- The Devil
XVI- The Tower
XVII- The Star
XVIII- The Moon
XIX- The Sun
XX- Judgement
XXI- The World
To survive, Adam must complete seven waves of the game!
Follow Adam's journey in conquering the game!
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The Fractured Mage
"Who am I?"
Waking up in an unfamiliar room with no past memories, an unfamiliar man greets him, claiming to be his new guardian, Ifeus Lero, who then tells him...
"Your name is...Topaz Oriole."
A world of Magic and Monsters, where those who wield Magic are known as Mages. Every Mage, without exception, falls under one of eleven Classes, each with their own unique forms of Magic; Fire, Water, Wind, Earth, Light, Dark, Space, Physical, Support, Tamer and Sneak.
As for Topaz, his amnesia isn't his only concern. His Class isn't one of the eleven established Classes, something that's completely unheard of.
The Wrath Class, a mysterious Class absent in the history books. Advised to keep his abilities hidden for the time being, Topaz avoids using his Magic in front of others.
However, Ifeus's secrecy soon becomes a growing point of frustration for Topaz...it's clear that Ifeus knows about his past, but refuses to tell him anything about it, along with hiding the real reason why it's imperative for Topaz to keep his Class hidden.
Even as Topaz settles into his life post-amnesia, forming friendships, rivalries and romance, the dark shadow cast by the mysteries of his forgotten past continue to haunt him.
With flashes of fragmented memories, and some common sense, Topaz comes to the conclusion that, whatever he went through pre-amnesia, was likely far from pleasant.
And unfortunately for him, the dark, broken past he has no memory of isn't the only issue to contend with. An organization bent on world domination makes its presence known, and operating in the shadows, is a dangerous cult determined to resurrect a powerful, malicious entity who nearly destroyed the world centuries ago and was sealed away.
And at the center of it all...is the Fractured Mage, Topaz Oriole.
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Aegis
The world you know doesn't exist anymore...
Relics, items created by the collection of human memories from ancient history and folktales descended on the world and wreaked havoc, causing an apocalypse level event that threatened the extinction of humanity.
In the year 785 AR (After Relics)
Ace Shadows, a member of the world's deadliest group of assassins decides to go on an adventure and puts together a group of talented individuals to journey across the globe to uncover the truth behind the great apocalypse 800 years ago...
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Money System In Cultivation World
The origin of greed and the starter of war -money.
The most important thing needed to cultivate -Money!
Han Yichen an ordinary transmigrator in the world of cultivation filled with dangerous beings where one could die without strong backing or strength.
Ding!
This ordinary transmigrator was destined to be the richest cultivator... And maybe, just maybe, the strongest too.
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The Last Blood Mage
The lost prince of mighty Drakonia is living his life as an adventure, having no idea of his true destiny. His carefree adventurer life was thrown into disarray when he was forced to inherit dark powers that would put a target on his back and get him hunted down by the mages.
Xander is the last blood mage who is yet to find his destiny. Will he find the strength to embrace his true destiny? Or will he succumb to the allure of his forbidden powers, risking everything he holds dear? The answer lies in the choices he makes and the untapped potential within him. Can he overcome his inner turmoil and claim his rightful place as the ruler of Drakonia?
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FortuneCraft in Apocalypse
Draven's world had already been invaded by aliens. His parents were killed by them and humans were treated as trash. Draven could only steal from the rich and survive.
But one day when he stole from a Lord he realized he had gotten the ticket to a VR Online game called, “FortuneCraft.”
Even though only influential beings are permitted to participate, he is given the opportunity to join the game and change his destiny by acquiring unlimited wealth.
[ Welcome to the year 2230 ]
[ The game is exactly a replica of your future world. Fortunately, the game has been designed in such a way that you can acquire immense wealth and use them later in that destroyed world.]
[ This game serves a dual purpose. It not only is a game but also gives you immense wealth and you can learn essential survival skills and acquire them to use it in the real world. ]
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Zaria Dove
Centuries from now, in a future reality far from our own, a terrible sickness spread throughout the world, leaving only a small group of survivors in its wake.
These poor souls endured unimaginable pain, their suffering seemingly never-ending. But against all odds, the brave explorers and brilliant minds of our planet stumbled upon a solution in the farthest reaches of the galaxy.
However, fate had other plans. During their mission to bring the cure back to Earth, a fortunate accident occurred. Another planet collided with ours, leading to an unexpected takeover by extraterrestrial invaders.
These beings had no knowledge of Earth's existence until their ill-fated encounter, and now they hold its people captive, forcing them into a life they never could have imagined.
After enduring years of this oppressive rule, a glimmer of hope emerges in the form of a young woman named Zaria Dove.
In a world where women are treated as mere puppets, she rises from the ashes, determined to bring light to the darkness that surrounds her.
Despite her loneliness and vulnerability, having suffered countless losses, she finds the strength to fight for her rights and become the powerful voice for those trapped in lives bound to slavery.
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The Magus Echoes of the forgotten
A new world means a new beginning—or so I had hoped, expected, imagined. But does it really matter? Perhaps if I poured everything into it, things might change. Supremacy was never meant to be theirs alone.
The top, the pinnacle, supremacy was never reserved for them!!!
In this world, the question isn't about what I desire, but rather, what is my purpose? Here, our wishes are not respected, they are forced upon us. Only one reigns supreme.
From the chaos of the past to the sea of forgotten dreams, and from the sea of forgotten dreams to the gates of living nightmares, the boundaries of reality blur, and the line between light and darkness becomes ever more indistinguishable.
Who truly holds supremacy? What does it mean to be supreme? What do you genuinely seek?
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Tome of Paladins : The DawnLight
"This is madness. No. We're not going to do that at all."
While saying that, he looked at the few people whose attention seemed to only be on the Tome in front of them.
Somehow, he could see the greed on their faces.
"Don't tell me you will do as It says? Do you know how many will suffer because of this?"
"We will only try on the basis of Knowledge. What if all this, just another lie?" One of the men interrupted with an answer.
"Just another lie? We all know and sane enough to realize there is a Hell where we can finally managed to escape. And all of that is the merit of the Paladin Knights. Don't you try to deny it." He replied in a harsh tone and anger almost overflowed.
"But think about it? If it was real. As real as it could be. A power that could even prolong one's life." Said by another man in the group who seemed excited by the prospect of a longevity that lasted as far as the planet itself existed.
... ...
Then it all ended with a choice that made him decide to leave the group.
He paused, then turned to look behind him, gripping his bag tightly.
“Soon… You will all regret this. All that's left are sins and guilt that you will have to bear for the rest of your life."
... ...
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Four Artists From Another World
Nathan Hendrix and his three busters; Harry, Sindra and Orcus. Four regular humans who's lives depended on art!
These four were highly immersed into each art piece they made, giving it to most amusing and detailing stories no one could comprehend that the four of them made an artwork which they mysteriously appeared into after Nathan's hidden several attempts to find his long lost lover Amanda who disappeared leaving no trace.
Nathan has a choice. To stake his three friends; leaving them in the Kingdom of Arthora to be executed in the hands of Arthora's worst enemies The Werewolves and coming back with his heartbeat Amanda, or saying goodbye to her forever, rescuing his friends from a world that never existed!
What choice would Nathan make?
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