
Overview
Catalog
Chapter 1
Chapter 1
Jason opened his eyes and found himself lying in an open grassy field. The last thing he remembered was riding his bike down the street near his house when a car came speeding around the corner. There was no time to react before it hit him head on, everything went black, and now he was here.
He slowly sat up and looked around. The field seemed to stretch on forever in all directions. The grass was a vibrant green and swayed gently in the breeze. In the distance, he could see a dense forest and behind it, mountains that touched the sky.
"Where am I?" he wondered out loud. This definitely wasn't the neighborhood he had grown up in his whole life.
Just then, a voice spoke in his mind, "You have been reincarnated into the world of Phantasma. Here, some humans are born with special abilities. Yours are healing and fighting skills."
Jason's eyes widened in surprise. He could hardly believe what he was hearing. "Wait, so I died and now I'm in some sort of fictional world? And I can heal people and fight? This is insane!"
The voice continued, "Yes, you must now learn to control your newfound powers and find your destiny in this world. I suggest you make your way to the town of Rockhaven on the other side of the forest. There you will find someone who can guide you on your journey."
With that, the voice faded away, leaving Jason stunned. This was a lot to take in, but he figured he had no choice but to accept his new reality. His old life was over, and this was where he existed now.
After taking a moment to collect himself, Jason got to his feet. He patted himself down and realized he was wearing some kind of tunic, leather pants, and boots. Around his waist was a belt with a small pouch and an empty sheath for a sword.
"Well, I guess I'll play along and head to this Rockhaven place," he said. He chose a direction at random and started walking across the expansive field. The grass swished around his calves as he went.
Jason wondered what kind of world Phantasma was. It seemed like a magical place, but also dangerous if he was gifted with healing and fighting abilities. After walking for about thirty minutes, the field transitioned into dense woods. The trees towered overhead, blocking out most of the sunlight. Strange noises echoed through the forest - cracking twigs, fluttering wings, scurrying creatures.
As Jason continued on the narrow dirt path, the hair on the back of his neck stood up. He sensed something was watching him. He turned around swiftly but saw nothing. Just then, a massive wild boar crashed through some bushes and onto the path ahead of him. It snorted aggressively, pawing at the ground ready to charge.
Adrenaline surged through Jason's body. Part of him wanted to run, but he knew that would do no good. As the boar began its charge, Jason's instincts took over. He flung himself to the side, then delivered a sharp kick to the beast's body as it stormed past. The boar squealed in rage and pain. It skidded to a stop and whipped around to make another pass. Jason braced himself as the boar lowered its tusks and prepared to impale him.
At the last second, Jason dodged and grabbed the boar's tusks from the side. With strength he didn't know he possessed, he wrestled the boar to the ground on its side. The beast thrashed violently trying to free itself. Jason drew back his fist and landed a massive punch on the boar's exposed flank. He heard bones crack from the impact. The boar wailed and shuddered, then went limp. It was dead.
Jason panted heavily, looking down at the boar in shock. Had he really just killed a wild animal with his bare hands? Maybe those powers he was told about were real after all.
After regaining his composure, Jason continued down the forest path. He hoped he wouldn't have to fight anymore creatures, but at least now he knew he could defend himself.
After a few hours, Jason finally emerged from the forest. He stood before a large lake, its waters glistening in the sun. On the other side of the lake he could see some buildings and people milling about. That must be Rockhaven.
Jason walked along the lakeshore until he came across an old man sitting on a small wooden boat, fishing. When the man spotted Jason, he smiled warmly.
"Hello there lad! Are you heading to Rockhaven?" the man asked.
"Yes, I am. Can you take me there in your boat?" Jason responded.
"Of course, of course! Hop on in," the man said.
Jason got into the boat and they began making their way across the lake. As the old man rowed, he introduced himself as Walter and asked where Jason had come from. Jason explained what had happened to him, though Walter hardly seemed surprised by his story.
"Ah, so the powers of Phantasma have brought you here. Don't worry lad, Rockhaven is a peaceful place and I know some folks there who can help you find your path," Walter said.
Jason felt relieved. Maybe things would start making more sense soon.
They reached the opposite lakeshore and Walter led Jason up a hill to the village. Wooden buildings lined a single main road. People were busy leading horses, selling goods at a market, and chatting in the street. It looked like something straight out of medieval times, minus any signs of modern technology.
Walter brought Jason to a large tavern called The Gold Fox. Inside, a handful of patrons sat eating and drinking. In the back stood a bar where a robust, bearded man was wiping down the counter.
"Ralph! I've brought someone who needs your help," Walter called out.
The burly man looked up and grinned. "Walter, good to see you! Who might this young lad be?"
Walter put a hand on Jason's back and said, "This is Jason. He's new to Phantasma, got healing and fighting powers. I told him you could show him the ropes around here."
Ralph chuckled. "Powers you say? Well met, Jason. I'm Ralph, owner of this fine establishment." He reached out and shook Jason's hand firmly. "Let's get you some food and ale and we can have a chat."
Jason spent the next few hours talking with Ralph, who seemed to know a lot about Phantasma and its mystical powers. He told Jason stories of others who had been brought to this world from Earth and granted extraordinary gifts in order to fulfill specific destinies. Some became renowned healers, some fierce warriors and protectors.
According to Ralph, Jason would need to train hard to control his newfound abilities. He suggested Jason stay in Rockhaven for a while to practice his fighting skills with some of the soldiers who passed through town. As for healing, Ralph knew an old medicine woman named Elena who lived in the forest and could instruct Jason in using his powers to mend wounds and cure ailments.
Jason's head spun with all this new information, but he was grateful to Ralph for the guidance. It seemed he had found the person who could start him on his path in Phantasma.
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Latest Chapter
The Road Goes Ever On Chapter 22
On the northern plains, Jason and Daphne saved a caravan from a stampede of raging bulettes drawn by strange screams from a distant castle. Fighting their way inside, they discovered the deranged lord was using a cursed artifact to control the burrowing monsters. The hungry bulettes turned on their master when Daphne dispelled the artifact's power, allowing the heroes to escape the collapsing castle. Seeking respite in coastal towns, the duo kept encountering nobles obsessed with exploiting a rare sea cucumber's supposed mystical properties for eternal youth. Following the rumors offshore, Jason and Daphne found a reef where humans harvested the creatures, breaking an ancient truce with the reef spirit who now churned up deadly storms in retribution. To make peace, Daphne repaired the spirit's damaged physical form with animating coral while Jason freed caged sea cucumbers. The spirit was placated and the storms abated. Hearing cries for help on a wooded hunting trip, the pair dis
Last Updated : 2023-07-14
The Road Goes Ever On Chapter 21
Venturing east through forests and meadows, Jason and Daphne came across increasing numbers of refugees fleeing some ominous threat. Questioning the bedraggled travelers revealed they came from a mining town called Stonevale now haunted by a "dark terror" lurking in the depths that killed those bold enough to investigate.Intrigued, the heroes altered course toward embattled Stonevale. They reached the remote town and found it half deserted and many buildings damaged by quakes. Only guards and a few stubborn souls remained. The captain of the watch confirmed they were plagued by unknown terrors from the mines that caused tremors and snatched away explorers.Jason and Daphne descended into the cavernous mines with magical illumination. The distant echo of falling rocks and eerie shrieks set their nerves on edge. In a deep chasm, they came upon several human corpses...and were then confronted by their killer! A hulking insectoid horror with four scything arms.Jason's sword barely fazed
Last Updated : 2023-07-14
The Road Goes Ever On Chapter 20
Returning at last to Rockhaven after their years-long odyssey across Phantasma, Jason and Daphne were welcomed as celebrities made good on the promise of adventure. Even Walter, the kindly fisherman who had ferried a confused Jason into town so long ago, tearfully embraced them upon hearing of their exploits. Among the crowds greeting them was Ralph, proprietor of The Gold Fox. "It seems only yesterday you two were sitting in my tavern, eager to explore beyond our little town," the robust innkeeper proclaimed. "Now Jason is a warrior of renown and Daphne a mistress of the elements! But no matter how you've changed, you'll always have a place here." Despite the hospitality, as Jason and Daphne settled back into Rockhaven, both privately felt something lacking. After experiencing so much beyond this rustic town's borders, normal life seemed trivial and dull. They yearned for purpose. Fortune soon provided. One night, Ralph burst into The Gold Fox with an urgent summons: "To the sout
Last Updated : 2023-07-14
The Road Goes Ever On Chapter 19
On a remote island, Jason and Daphne found a village held in thrall by a hag coven. The crones controlled the islanders by magically trapping their souls in bizarre spirit cages. After scouting the coven's twisted tree temple, Daphne cast a risky spell to project her consciousness inward so she could find the captive souls. Meanwhile Jason stood guard over her body, fending off patrolling hag sentries. Within the dark temple, Daphne's spirit followed faint cries of anguish to a grove of ghostly spirit cages hanging from the trees. Studying the arcane locks, she thought she could unseal them. But freeing one soul caused alarming psychic ripples. She would have to work swiftly. Back outside, Jason grew weary battling more hags arriving to stop the intrusion. He hacked down a couple crones, but a hurled hex blotted out his vision. The blinded hero could only flail desperately as the screeching hags moved in for the kill. At that instant, Daphne's consciousness emerged from the templ
Last Updated : 2023-07-14
The Road Goes Ever On Chapter 18
Passing through a remote village on their long road home, Jason and Daphne learned of a deadly plague that had struck without warning, leaving the inhabitants weak and bedridden. This seemed no normal illness. They went to the village healer's hut to offer their assistance. But the healer only glared suspiciously when they entered. "You must leave immediately!" she declared. "By law of the baron, no magic wielders are allowed here." Puzzled, Jason and Daphne pressed for answers. The healer explained that the nearby Lord Ashthorn had banned magic and its practitioners from his lands after his own daughter, born with talent for sorcery, had fallen prey to dark powers and fled rather than face punishment. In his grief, the baron had blamed all magic for corrupting his child. Daphne attempted to reason with the healer, saying their gifts could help end the plague. But the healer refused to defy the baron's edict, saying only true prayer could deliver the village now. That night, Jason
Last Updated : 2023-07-14
The Road Goes Ever On Chapter 17
After months of crossing scorching deserts and storm-lashed seas, Jason and Daphne reached fabled Acadia, a realm isolated from the rest of Phantasma by impassable boundary mountains. The brush-choked landscape showed no signs of human habitation, but the legends insisted a great kingdom awaited discovery somewhere within. On the fifth day, Daphne used a scrying orb and spotted ruins buried beneath vines in a nearby valley. They trekked to the site and found crumbling structures almost swallowed by the jungle after ages of neglect. Following clues and Daphne's divining magicks, they descended into a hidden complex beneath the ruins. In the depths, they entered a massive chamber with a shimmering mirror-like gate sealing off the far end. Strange energies pulsed from the gate, hinting at a portal to someplace or somewhen else entirely. Was this the legendary kingdom's location? Daphne deciphered the runes along the gate's frame. "It's locked...but these glyphs indicate four relics ar
Last Updated : 2023-07-14
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